trimesh_geodesic.cpp
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00001 /****************************************************************************
00002 * VCGLib                                                            o o     *
00003 * Visual and Computer Graphics Library                            o     o   *
00004 *                                                                _   O  _   *
00005 * Copyright(C) 2004-2012                                           \/)\/    *
00006 * Visual Computing Lab                                            /\/|      *
00007 * ISTI - Italian National Research Council                           |      *
00008 *                                                                    \      *
00009 * All rights reserved.                                                      *
00010 *                                                                           *
00011 * This program is free software; you can redistribute it and/or modify      *
00012 * it under the terms of the GNU General Public License as published by      *
00013 * the Free Software Foundation; either version 2 of the License, or         *
00014 * (at your option) any later version.                                       *
00015 *                                                                           *
00016 * This program is distributed in the hope that it will be useful,           *
00017 * but WITHOUT ANY WARRANTY; without even the implied warranty of            *
00018 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
00019 * GNU General Public License (http://www.gnu.org/licenses/gpl.txt)          *
00020 * for more details.                                                         *
00021 *                                                                           *
00022 ****************************************************************************/
00023 #include<vcg/complex/complex.h>
00024 
00025 #include<wrap/io_trimesh/import_ply.h>
00026 #include<wrap/io_trimesh/export_ply.h>
00027 
00028 #include<vcg/complex/algorithms/point_sampling.h>
00029 #include<vcg/complex/algorithms/geodesic.h>
00030 #include<vcg/complex/algorithms/update/color.h>
00031 
00032 using namespace vcg;
00033 using namespace std;
00034 
00035 class MyEdge;
00036 class MyFace;
00037 class MyVertex;
00038 struct MyUsedTypes : public UsedTypes<  Use<MyVertex>   ::AsVertexType,
00039                                         Use<MyEdge>     ::AsEdgeType,
00040                                         Use<MyFace>     ::AsFaceType>{};
00041 
00042 class MyVertex  : public Vertex<MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::Mark, vertex::VFAdj, vertex::Color4b, vertex::Qualityf, vertex::BitFlags  >{};
00043 class MyFace    : public Face< MyUsedTypes, face::VFAdj,  face::VertexRef, face::Normal3f, face::BitFlags > {};
00044 class MyEdge    : public Edge<MyUsedTypes>{};
00045 class MyMesh    : public tri::TriMesh< vector<MyVertex>, vector<MyFace> , vector<MyEdge>  > {};
00046 
00047 int main( int argc, char **argv )
00048 {
00049   if(argc<2)
00050   {
00051     printf("Usage trimesh_geodesic <meshfilename.obj>\n");
00052 //    return -1;
00053   }
00054 
00055   MyMesh m;
00056 
00057 //  if(tri::io::ImporterPLY<MyMesh>::Open(m,"../../meshes/disk_irregular_1k.ply")!=0)
00058     if(tri::io::ImporterPLY<MyMesh>::Open(m,"../../meshes/disk_irregular_650k.ply")!=0)
00059   {
00060     printf("Error reading file  %s\n",argv[1]);
00061     exit(0);
00062   }
00063 
00064   Point3f c=m.bbox.Center();
00065   MyVertex*closest=&*m.vert.begin();
00066   float minDist = Distance(closest->P(),c);
00067   for(MyMesh::VertexIterator vi=m.vert.begin();vi!=m.vert.end(); ++vi)
00068   {
00069     if(Distance(vi->P(),c)<minDist)
00070     {
00071       minDist = Distance(vi->P(),c);
00072       closest = &*vi;
00073     }
00074   }
00075   vector<MyVertex*> seedVec;
00076   seedVec.push_back(closest);
00077   tri::EuclideanDistance<MyMesh> ed;
00078   tri::Clean<MyMesh>::RemoveUnreferencedVertex(m);
00079   tri::Allocator<MyMesh>::CompactEveryVector(m);
00080   tri::UpdateTopology<MyMesh>::VertexFace(m);
00081   tri::Geodesic<MyMesh>::Compute(m,seedVec,ed);
00082   pair<float,float> minmax = tri::Stat<MyMesh>::ComputePerVertexQualityMinMax(m);
00083   tri::UpdateColor<MyMesh>::PerVertexQualityRamp(m);
00084   printf("min %f max %f\n",minmax.first,minmax.second);
00085   tri::io::ExporterPLY<MyMesh>::Save(m,"base.ply",tri::io::Mask::IOM_VERTCOLOR | tri::io::Mask::IOM_VERTQUALITY);
00086   int t0=clock();
00087   tri::Geodesic<MyMesh>::PerVertexDijsktraCompute(m,seedVec,ed);
00088   int t1=clock();
00089   printf("Geodesic dijkstra %6.3f\n",float(t1-t0)/CLOCKS_PER_SEC);
00090   tri::UpdateColor<MyMesh>::PerVertexQualityRamp(m);
00091   tri::io::ExporterPLY<MyMesh>::Save(m,"base_d.ply",tri::io::Mask::IOM_VERTCOLOR | tri::io::Mask::IOM_VERTQUALITY);
00092 
00093   return 0;
00094 }


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:38:18