#include <vcg/simplex/face/pos.h>
#include <vcg/simplex/face/topology.h>
#include <vcg/complex/algorithms/update/quality.h>
#include <deque>
#include <functional>
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Classes | |
class | vcg::tri::AnisotropicDistance< MeshType > |
struct | vcg::tri::BasicCrossFunctor< MeshType > |
struct | vcg::tri::Geodesic< MeshType >::DIJKDist |
struct | vcg::tri::EuclideanDistance< MeshType > |
struct | vcg::tri::Geodesic< MeshType >::FaceDist |
class | vcg::tri::Geodesic< MeshType > |
class for computing approximate geodesic distances on a mesh More... | |
class | vcg::tri::IsotropicDistance< MeshType > |
struct | vcg::tri::Geodesic< MeshType >::pred |
struct | vcg::tri::Geodesic< MeshType >::TempData |
struct | vcg::tri::Geodesic< MeshType >::VertDist |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |