the minimal example of using the attributes More...
#include <vcg/complex/complex.h>
Go to the source code of this file.
Classes | |
class | MyFace |
class | MyMesh |
struct | MyUsedTypes |
class | MyVertex |
Functions | |
int | main () |
the minimal example of using the attributes
Attributes are a simple mechanism to associate user-defined 'attributes' to the simplicies and to the mesh. See the page 'attributes' for more details.
Definition in file trimesh_attribute.cpp.
int main | ( | ) |
[Adding an attribute]
[Adding an attribute]
[Using an attribute]
[Using an attribute]
[Per Mesh attribute]
[Per Mesh attribute]
[Deleting an attribute]
[Deleting an attribute]
Definition at line 44 of file trimesh_attribute.cpp.