the minimal example about creating and deleting elements More...

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Classes | |
| class | MyFace |
| class | MyMesh |
| struct | MyUsedTypes |
| class | MyVertex |
Functions | |
| int | main () |
the minimal example about creating and deleting elements
Attributes are a simple mechanism to associate user-defined 'attributes' to the simplicies and to the mesh. attributes for more Details
Definition in file trimesh_allocate.cpp.
| int main | ( | ) |
Definition at line 46 of file trimesh_allocate.cpp.