#include <GL/glew.h>
#include <QGLWidget>
#include <wrap/gui/trackball.h>
#include "mesh.h"
#include "ml_scene_renderer.h"
Go to the source code of this file.
Classes | |
class | GLArea |
class | SharedDataOpenGLContext |
Enumerations | |
enum | MyDrawMode { MDM_SMOOTH = 0, MDM_POINTS, MDM_WIRE, MDM_FLATWIRE, MDM_FLAT } |
Opengl related imports. More... |
enum MyDrawMode |
Opengl related imports.
wrapper imports declaring edge and face type
Definition at line 49 of file sample/trimesh_QT_shared/glarea.h.