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- o -
o :
GetOpt::Option
oBegin :
vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode
obj :
vcg::DisjointSet< OBJECT_TYPE >::DisjointSetNode
object :
GLWidget
,
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >::Neighbour
,
vcg::PerfectSpatialHashing< OBJECT_TYPE, SCALAR_TYPE >::Neighbor
object_index :
vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >::ObjectPlaceholder< LEAF_TYPE >
objectID :
GLObject
objects :
Eigen::KdBVH< _Scalar, _Dim, _Object >
,
toyexample.Scene
oEnd :
vcg::AABBBinaryTree< OBJTYPE, SCALARTYPE, NODEAUXDATATYPE >::AABBBinaryTreeNode
offcl :
vcg::tri::io::UtilDAE::WedgeAttribute
offnm :
vcg::tri::io::UtilDAE::WedgeAttribute
offset :
vcg::AABBBinaryTreeFrustumCull< TREETYPE >::VFrustumPlane
,
vcg::Bmt::Cell
,
glw::UniformBufferBindingParams
,
glw::FeedbackBufferBindingParams
,
vcg::tri::Resampler< OldMeshType, NewMeshType, DISTFUNCTOR >::Walker
,
vcg::tri::SurfaceSampling< MeshType, VertexSampler >::RRParam
offset1 :
vcg::ply::PropDescriptor
offset2 :
vcg::ply::PropDescriptor
offtx :
vcg::tri::io::UtilDAE::WedgeAttribute
old_hitpoint :
vcg::PathMode
old_start :
vcg::vector_occ< VALUE_TYPE >
old_status :
vcg::AreaMode
oldBase :
vcg::tri::Allocator< MeshType >::PointerUpdater< SimplexPointerType >
oldEnd :
vcg::tri::Allocator< MeshType >::PointerUpdater< SimplexPointerType >
OMV :
vcg::VisShader< MESH_TYPE, MAXVIS >
oneOverEwaRadius :
SplatRenderer< MeshType >::UniformParameters
onlyMaskFlag :
vcg::tri::io::ImporterGTS< MESH_TYPE >::Options
onlyPoints :
vcg::tri::io::ImporterGTS< MESH_TYPE >::Options
OptimalPlacement :
vcg::tri::TriEdgeCollapseQuadricParameter
,
vcg::tri::TriEdgeCollapseQuadricTexParameter
options :
GetOpt
Options :
Eigen::MatrixFunction< MatrixType, AtomicType, 1 >
,
Eigen::MatrixFunction< MatrixType, AtomicType, 0 >
order :
internal::colamd_col< Index >
,
Eigen::internal::colamd_col< Index >
Orientable :
MeshInfo
Oriented :
MeshInfo
orig :
vcg::tri::NearestToCenter< MeshType >
origin :
vcg::tri::CylinderClipping< MeshType >::CylPred
,
vcg::tri::Fitmaps< MeshType >::radSorter
oS2 :
vcg::Sampling< MetroMesh >
out :
vcg::MT< C >::Node
outerInd :
Eigen::SluMatrix
OuterPacketMask :
Eigen::RandomSetter< SparseMatrixType, MapTraits, OuterPacketBits >
over :
vcg::tri::BitQuad< _MeshType, Interpolator >::Iterator
overlap :
vcg::tri::VoronoiAtlas< MeshType >::VoronoiAtlasParam
,
vcg::tri::FourPCS< MeshType >::Param
own_slot :
SlotNode
,
OwnSlotsNode
own_slots :
ClassNode
,
InstanceNode
shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:45:03