#include <vcg/space/index/grid_static_ptr.h>#include <vcg/simplex/face/topology.h>#include <vcg/simplex/face/pos.h>#include <vcg/simplex/face/jumping_pos.h>#include <vcg/container/simple_temporary_data.h>#include <vcg/complex/algorithms/update/normal.h>#include <vcg/complex/algorithms/point_sampling.h>#include <vcg/complex/algorithms/intersection.h>#include <vcg/complex/algorithms/inertia.h>#include <vcg/complex/algorithms/nring.h>#include <eigenlib/Eigen/Core>#include <eigenlib/Eigen/QR>#include <eigenlib/Eigen/LU>#include <eigenlib/Eigen/SVD>#include <eigenlib/Eigen/Eigenvalues>

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Classes | |
| class | vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric |
| class | vcg::tri::UpdateCurvatureFitting< MeshType >::QuadricLocal |
| class | vcg::tri::UpdateCurvatureFitting< MeshType > |
| Computation of per-vertex directions and values of curvature. More... | |
Namespaces | |
| namespace | vcg |
* | |
| namespace | vcg::tri |