Classes | Namespaces | Functions
closest2d.h File Reference
#include <math.h>
#include <vcg/space/point2.h>
#include <vcg/space/segment2.h>
#include <vcg/space/box2.h>
#include <vcg/simplex/face/distance.h>
Include dependency graph for closest2d.h:

Go to the source code of this file.

Classes

class  vcg::tri::Tmark< MESH_TYPE, OBJ_TYPE >

Namespaces

namespace  vcg
 

*


namespace  vcg::tri

Functions

template<class MESH , class GRID >
MESH::EdgeType * vcg::tri::GetClosestEdgeBase (MESH &mesh, GRID &gr, const typename GRID::CoordType &_p, const typename GRID::ScalarType _maxDist, typename GRID::ScalarType &_minDist, typename GRID::CoordType &_closestPt)
 this is for meshes with 3D coordinates


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:38:49