#include <export_svg.h>
Static Public Member Functions | |
| static bool | Save (EdgeMeshType &m, const char *filename, SVGProperties &pro) |
| static bool | Save (std::vector< EdgeMeshType * > &meshVec, const char *filename, SVGProperties &pro) |
| static void | WriteXmlBody (FILE *fpo, EdgeMeshType &mp, SVGProperties &pro, int meshIndex) |
| static void | WriteXmlHead (FILE *o, SVGProperties &pro) |
SVG exporter.
This exporter save a mesh of EdgeMesh type in the SVG format. Most of the features of the SVG format are not supported. The given EdgeMesh is saved as a set lines. The properties of the SVG export can be set through the SVGProp class.
Definition at line 112 of file export_svg.h.
| static bool vcg::tri::io::ExporterSVG< EdgeMeshType >::Save | ( | EdgeMeshType & | m, |
| const char * | filename, | ||
| SVGProperties & | pro | ||
| ) | [inline, static] |
Definition at line 119 of file export_svg.h.
| static bool vcg::tri::io::ExporterSVG< EdgeMeshType >::Save | ( | std::vector< EdgeMeshType * > & | meshVec, |
| const char * | filename, | ||
| SVGProperties & | pro | ||
| ) | [inline, static] |
Definition at line 129 of file export_svg.h.
| static void vcg::tri::io::ExporterSVG< EdgeMeshType >::WriteXmlBody | ( | FILE * | fpo, |
| EdgeMeshType & | mp, | ||
| SVGProperties & | pro, | ||
| int | meshIndex | ||
| ) | [inline, static] |
Definition at line 168 of file export_svg.h.
| static void vcg::tri::io::ExporterSVG< EdgeMeshType >::WriteXmlHead | ( | FILE * | o, |
| SVGProperties & | pro | ||
| ) | [inline, static] |
Definition at line 145 of file export_svg.h.