#include <component.h>
Static Public Member Functions | |
static void | Name (std::vector< std::string > &name) |
Definition at line 427 of file face/component.h.
static void vcg::face::Qualityd< T >::Name | ( | std::vector< std::string > & | name | ) | [inline, static] |
Reimplemented from vcg::face::Quality< double, T >.
Reimplemented in vcg::face::Mark< Arity9< FaceBase< MyUsedTypes >, face::VertexRef, face::VFAdj, face::FFAdj, face::Normal3d, face::WedgeTexCoord2d, face::BitFlags, face::CurvatureDird, face::Qualityd, face::Color4b > >, vcg::face::Color4b< Arity8< FaceBase< MyUsedTypes >, face::VertexRef, face::VFAdj, face::FFAdj, face::Normal3d, face::WedgeTexCoord2d, face::BitFlags, face::CurvatureDird, face::Qualityd > >, and vcg::face::Color< vcg::Color4b, Arity8< FaceBase< MyUsedTypes >, face::VertexRef, face::VFAdj, face::FFAdj, face::Normal3d, face::WedgeTexCoord2d, face::BitFlags, face::CurvatureDird, face::Qualityd > >.
Definition at line 428 of file face/component.h.