#include <vertexshader.h>
Public Types | |
typedef SafeShader | BaseType |
typedef SafeVertexShader | ThisType |
Protected Member Functions | |
const VertexShaderPtr & | object (void) const |
VertexShaderPtr & | object (void) |
SafeVertexShader (const VertexShaderPtr &vertexShader) | |
Friends | |
class | BoundVertexShader |
class | Context |
Definition at line 64 of file vertexshader.h.
Reimplemented from glw::SafeShader.
Definition at line 71 of file vertexshader.h.
Reimplemented from glw::SafeShader.
Definition at line 72 of file vertexshader.h.
glw::SafeVertexShader::SafeVertexShader | ( | const VertexShaderPtr & | vertexShader | ) | [inline, protected] |
Definition at line 76 of file vertexshader.h.
const VertexShaderPtr& glw::SafeVertexShader::object | ( | void | ) | const [inline, protected] |
Reimplemented from glw::SafeShader.
Definition at line 82 of file vertexshader.h.
VertexShaderPtr& glw::SafeVertexShader::object | ( | void | ) | [inline, protected] |
Reimplemented from glw::SafeShader.
Definition at line 87 of file vertexshader.h.
friend class BoundVertexShader [friend] |
Definition at line 67 of file vertexshader.h.
friend class Context [friend] |
Reimplemented from glw::SafeShader.
Definition at line 66 of file vertexshader.h.