Public Types | Public Member Functions | Protected Member Functions | Friends
glw::FragmentShader Class Reference

#include <fragmentshader.h>

Inheritance diagram for glw::FragmentShader:
Inheritance graph
[legend]

List of all members.

Public Types

typedef Shader BaseType
typedef FragmentShader ThisType

Public Member Functions

virtual Type type (void) const

Protected Member Functions

bool create (const FragmentShaderArguments &args)
 FragmentShader (Context *ctx)
virtual GLenum shaderType (void) const

Friends

class Context

Detailed Description

Definition at line 28 of file fragmentshader.h.


Member Typedef Documentation

Reimplemented from glw::Shader.

Definition at line 34 of file fragmentshader.h.

Reimplemented from glw::Shader.

Definition at line 35 of file fragmentshader.h.


Constructor & Destructor Documentation

glw::FragmentShader::FragmentShader ( Context ctx) [inline, protected]

Definition at line 44 of file fragmentshader.h.


Member Function Documentation

bool glw::FragmentShader::create ( const FragmentShaderArguments args) [inline, protected]

Definition at line 55 of file fragmentshader.h.

virtual GLenum glw::FragmentShader::shaderType ( void  ) const [inline, protected, virtual]

Implements glw::Shader.

Definition at line 50 of file fragmentshader.h.

virtual Type glw::FragmentShader::type ( void  ) const [inline, virtual]

Implements glw::Object.

Definition at line 37 of file fragmentshader.h.


Friends And Related Function Documentation

friend class Context [friend]

Reimplemented from glw::Shader.

Definition at line 30 of file fragmentshader.h.


The documentation for this class was generated from the following file:


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:41:07