glw::Buffer Member List
This is the complete list of members for glw::Buffer, including all inherited members.
BaseType typedefglw::Buffer
Buffer(Context *ctx)glw::Buffer [inline, protected]
Context classglw::Buffer [friend]
context(void) const glw::Object [inline]
context(void)glw::Object [inline]
create(const BufferArguments &args)glw::Buffer [inline, protected]
destroy(void)glw::Object [inline, protected]
doDestroy(void)glw::Buffer [inline, protected, virtual]
doIsValid(void) const glw::Buffer [inline, protected, virtual]
drawElements(GLenum target, GLint unit, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)glw::Buffer [inline]
getSubData(GLenum target, GLint unit, GLintptr offset, GLsizeiptr size, GLvoid *data)glw::Buffer [inline]
isMapped(GLenum target, GLint unit) const glw::Buffer [inline]
isValid(void) const glw::Object [inline]
m_contextglw::Object [protected]
m_mapAccessglw::Buffer [protected]
m_mapPointerglw::Buffer [protected]
m_nameglw::Object [protected]
m_sizeglw::Buffer [protected]
m_usageglw::Buffer [protected]
map(GLenum target, GLint unit, GLenum access)glw::Buffer [inline]
mapAccess(GLenum target, GLint unit) const glw::Buffer [inline]
mapPointer(GLenum target, GLint unit) const glw::Buffer [inline]
name(void) const glw::Object [inline]
NonCopyable(void)glw::detail::NonCopyable [inline]
Object(Context *ctx)glw::Object [inline, protected]
setData(GLenum target, GLint unit, const GLsizeiptr size, GLenum usage, const GLvoid *data)glw::Buffer [inline]
setSubData(GLenum target, GLint unit, GLintptr offset, GLsizeiptr size, const GLvoid *data)glw::Buffer [inline]
size(void) const glw::Buffer [inline]
ThisType typedefglw::Buffer
type(void) const glw::Buffer [inline, virtual]
unmap(GLenum target, GLint unit)glw::Buffer [inline]
usage(void) const glw::Buffer [inline]
vertexAttribPointer(GLenum target, GLint unit, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *offset)glw::Buffer [inline]
~Buffer(void)glw::Buffer [inline, virtual]
~Object(void)glw::Object [inline, virtual]


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:41:06