This is the complete list of members for
glw::Buffer, including all inherited members.
| BaseType typedef | glw::Buffer | |
| Buffer(Context *ctx) | glw::Buffer | [inline, protected] |
| Context class | glw::Buffer | [friend] |
| context(void) const | glw::Object | [inline] |
| context(void) | glw::Object | [inline] |
| create(const BufferArguments &args) | glw::Buffer | [inline, protected] |
| destroy(void) | glw::Object | [inline, protected] |
| doDestroy(void) | glw::Buffer | [inline, protected, virtual] |
| doIsValid(void) const | glw::Buffer | [inline, protected, virtual] |
| drawElements(GLenum target, GLint unit, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) | glw::Buffer | [inline] |
| getSubData(GLenum target, GLint unit, GLintptr offset, GLsizeiptr size, GLvoid *data) | glw::Buffer | [inline] |
| isMapped(GLenum target, GLint unit) const | glw::Buffer | [inline] |
| isValid(void) const | glw::Object | [inline] |
| m_context | glw::Object | [protected] |
| m_mapAccess | glw::Buffer | [protected] |
| m_mapPointer | glw::Buffer | [protected] |
| m_name | glw::Object | [protected] |
| m_size | glw::Buffer | [protected] |
| m_usage | glw::Buffer | [protected] |
| map(GLenum target, GLint unit, GLenum access) | glw::Buffer | [inline] |
| mapAccess(GLenum target, GLint unit) const | glw::Buffer | [inline] |
| mapPointer(GLenum target, GLint unit) const | glw::Buffer | [inline] |
| name(void) const | glw::Object | [inline] |
| NonCopyable(void) | glw::detail::NonCopyable | [inline] |
| Object(Context *ctx) | glw::Object | [inline, protected] |
| setData(GLenum target, GLint unit, const GLsizeiptr size, GLenum usage, const GLvoid *data) | glw::Buffer | [inline] |
| setSubData(GLenum target, GLint unit, GLintptr offset, GLsizeiptr size, const GLvoid *data) | glw::Buffer | [inline] |
| size(void) const | glw::Buffer | [inline] |
| ThisType typedef | glw::Buffer | |
| type(void) const | glw::Buffer | [inline, virtual] |
| unmap(GLenum target, GLint unit) | glw::Buffer | [inline] |
| usage(void) const | glw::Buffer | [inline] |
| vertexAttribPointer(GLenum target, GLint unit, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *offset) | glw::Buffer | [inline] |
| ~Buffer(void) | glw::Buffer | [inline, virtual] |
| ~Object(void) | glw::Object | [inline, virtual] |