Functions
GLM_GTX_handed_coordinate_space
GTX Extensions (Experimental)

To know if a set of three basis vectors defines a right or left-handed coordinate system. More...

Collaboration diagram for GLM_GTX_handed_coordinate_space:

Functions

template<typename T , precision P>
GLM_FUNC_DECL bool glm::leftHanded (detail::tvec3< T, P > const &tangent, detail::tvec3< T, P > const &binormal, detail::tvec3< T, P > const &normal)
template<typename T , precision P>
GLM_FUNC_DECL bool glm::rightHanded (detail::tvec3< T, P > const &tangent, detail::tvec3< T, P > const &binormal, detail::tvec3< T, P > const &normal)

Detailed Description

To know if a set of three basis vectors defines a right or left-handed coordinate system.

<glm/gtx/handed_coordinate_system.hpp> need to be included to use these functionalities.


Function Documentation

template<typename T , precision P>
GLM_FUNC_DECL bool glm::leftHanded ( detail::tvec3< T, P > const &  tangent,
detail::tvec3< T, P > const &  binormal,
detail::tvec3< T, P > const &  normal 
)

Return if a trihedron left handed or not. From GLM_GTX_handed_coordinate_space extension.

template<typename T , precision P>
GLM_FUNC_DECL bool glm::rightHanded ( detail::tvec3< T, P > const &  tangent,
detail::tvec3< T, P > const &  binormal,
detail::tvec3< T, P > const &  normal 
)

Return if a trihedron right handed or not. From GLM_GTX_handed_coordinate_space extension.



rtabmap
Author(s): Mathieu Labbe
autogenerated on Thu Jun 6 2019 21:59:38