Generate random number from various distribution methods.
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Functions |
template<typename T > |
GLM_FUNC_DECL detail::tvec3< T,
defaultp > | glm::ballRand (T const &Radius) |
template<typename T > |
GLM_FUNC_DECL detail::tvec2< T,
defaultp > | glm::circularRand (T const &Radius) |
template<typename T > |
GLM_FUNC_DECL detail::tvec2< T,
defaultp > | glm::diskRand (T const &Radius) |
template<typename genType > |
GLM_FUNC_DECL genType | glm::gaussRand (genType const &Mean, genType const &Deviation) |
template<typename genTYpe > |
GLM_FUNC_DECL genTYpe | glm::linearRand (genTYpe const &Min, genTYpe const &Max) |
template<typename T , precision P, template< typename, precision > class vecType> |
GLM_FUNC_DECL vecType< T, P > | glm::linearRand (vecType< T, P > const &Min, vecType< T, P > const &Max) |
template<typename T > |
GLM_FUNC_DECL detail::tvec3< T,
defaultp > | glm::sphericalRand (T const &Radius) |
Detailed Description
Generate random number from various distribution methods.
<glm/gtc/random.hpp> need to be included to use these functionalities.
Function Documentation
Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius
- Parameters:
-
- See also:
- GLM_GTC_random
Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius
- Parameters:
-
- See also:
- GLM_GTC_random
Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius
- Parameters:
-
- See also:
- GLM_GTC_random
template<typename genType >
Generate random numbers in the interval [Min, Max], according a gaussian distribution
- Parameters:
-
- See also:
- GLM_GTC_random
template<typename genTYpe >
Generate random numbers in the interval [Min, Max], according a linear distribution
- Parameters:
-
- Template Parameters:
-
genType | Value type. Currently supported: half (not recommanded), float or double scalars and vectors. |
- See also:
- GLM_GTC_random
template<typename T , precision P, template< typename, precision > class vecType>
Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius
- Parameters:
-
- See also:
- GLM_GTC_random