#include <ObjDeletionHandler.h>
Signals | |
void | objDeletionEventReceived (int) |
Public Member Functions | |
ObjDeletionHandler (int watchedId, QObject *receiver=0, const char *member=0) | |
virtual | ~ObjDeletionHandler () |
Protected Member Functions | |
virtual bool | handleEvent (UEvent *event) |
Private Attributes | |
int | _watchedId |
Definition at line 35 of file ObjDeletionHandler.h.
ObjDeletionHandler::ObjDeletionHandler | ( | int | watchedId, |
QObject * | receiver = 0 , |
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const char * | member = 0 |
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) | [inline] |
Definition at line 40 of file ObjDeletionHandler.h.
virtual ObjDeletionHandler::~ObjDeletionHandler | ( | ) | [inline, virtual] |
Definition at line 47 of file ObjDeletionHandler.h.
virtual bool ObjDeletionHandler::handleEvent | ( | UEvent * | event | ) | [inline, protected, virtual] |
Method called by the UEventsManager to handle an event. Important : this method must do a minimum of work because the faster the dispatching loop is done; the faster the events are received. If a handling function takes too much time, the events list can grow faster than it is emptied. The event can be modified.
Implements UEventsHandler.
Definition at line 53 of file ObjDeletionHandler.h.
void ObjDeletionHandler::objDeletionEventReceived | ( | int | ) | [signal] |
int ObjDeletionHandler::_watchedId [private] |
Definition at line 63 of file ObjDeletionHandler.h.