PrioritizedSweeping Member List
This is the complete list of members for PrioritizedSweeping, including all inherited members.
ACTDEBUGPrioritizedSweeping
addSAToList(const std::vector< float > &s, int act, float q)PrioritizedSweeping [protected]
canonicalize(const std::vector< float > &s)PrioritizedSweeping [protected]
createPolicy()PrioritizedSweeping [protected]
deleteInfo(state_info *info)PrioritizedSweeping [protected]
featmaxPrioritizedSweeping [private]
featminPrioritizedSweeping [private]
gammaPrioritizedSweeping [private]
getBestAction(const std::vector< float > &s)PrioritizedSweeping [virtual]
getSeconds()PrioritizedSweeping [protected]
initNewState(state_t s)PrioritizedSweeping [protected]
initStateInfo(state_info *info)PrioritizedSweeping [protected]
lastModelUpdatePrioritizedSweeping [private]
LISTDEBUGPrioritizedSweeping
MAX_STEPSPrioritizedSweeping [private]
MAX_TIMEPrioritizedSweeping [private]
modelPrioritizedSweeping
MODELDEBUGPrioritizedSweeping
modelTypePrioritizedSweeping [private]
nactionsPrioritizedSweeping [private]
nstatesPrioritizedSweeping [private]
numactionsPrioritizedSweeping [private]
onlyAddLastSAPrioritizedSweeping [private]
PLANNERDEBUGPrioritizedSweeping
planOnNewModel()PrioritizedSweeping [virtual]
planTimePrioritizedSweeping [private]
POLICYDEBUGPrioritizedSweeping
prevactPrioritizedSweeping [private]
prevstatePrioritizedSweeping [private]
printStates()PrioritizedSweeping [protected]
PrioritizedSweeping(int numactions, float gamma, float MAX_TIME, bool onlyAddLastSA, int modelType, const std::vector< float > &featmax, const std::vector< float > &featmin, Random rng=Random())PrioritizedSweeping
PrioritizedSweeping(const PrioritizedSweeping &)PrioritizedSweeping
priorityListPrioritizedSweeping [private]
random_max_element(std::vector< float >::iterator start, std::vector< float >::iterator end)Planner
rngPlanner
saqPairMatch(saqPair a, saqPair b)PrioritizedSweeping [protected]
savePolicy(const char *filename)Planner [virtual]
setFirst()Planner [virtual]
setModel(MDPModel *model)PrioritizedSweeping [virtual]
setSeeding(bool seeding)Planner [virtual]
state_t typedefPrioritizedSweeping
statedataPrioritizedSweeping [private]
statespacePrioritizedSweeping [private]
timingTypePrioritizedSweeping [private]
updateModelWithExperience(const std::vector< float > &last, int act, const std::vector< float > &curr, float reward, bool term)PrioritizedSweeping [virtual]
updatePriorityList(state_info *info, const std::vector< float > &next)PrioritizedSweeping [protected]
updateQValues(const std::vector< float > &state, int act)PrioritizedSweeping [protected]
updateStateActionFromModel(const std::vector< float > &state, int a)PrioritizedSweeping [protected]
updateStatesFromModel()PrioritizedSweeping [protected]
~Planner()Planner [virtual]
~PrioritizedSweeping()PrioritizedSweeping [virtual]


rl_agent
Author(s): Todd Hester
autogenerated on Thu Jun 6 2019 22:00:14