#include <layer.h>
| int layer::absolute |
| int layer::adam |
| float layer::alpha |
| float layer::angle |
| void(* layer::backward)(struct layer, struct network_state) |
| void(* layer::backward_gpu)(struct layer, struct network_state) |
| int layer::batch |
| float layer::beta |
| float* layer::bias_updates |
| float* layer::biases |
| int layer::binary |
| float* layer::binary_input |
| float* layer::binary_weights |
| float layer::class_scale |
| int layer::classes |
| int layer::classfix |
| float* layer::col_image |
| float* layer::concat |
| float* layer::concat_delta |
| float layer::coord_scale |
| int layer::coords |
| float* layer::cost |
| char* layer::cweights |
| float* layer::delta |
| int layer::does_cost |
| int layer::dontload |
| float layer::dot |
| float layer::eps |
| float layer::exposure |
| int layer::flip |
| int layer::flipped |
| int layer::forced |
| float* layer::forgot_delta |
| float* layer::forgot_state |
| void(* layer::forward)(struct layer, struct network_state) |
| void(* layer::forward_gpu)(struct layer, struct network_state) |
| int layer::groups |
| float* layer::h_cpu |
| int layer::hidden |
| int layer::index |
| int* layer::indexes |
| struct layer* layer::input_gate_layer |
| struct layer* layer::input_h_layer |
| struct layer* layer::input_layer |
| int* layer::input_layers |
| struct layer* layer::input_r_layer |
| struct layer* layer::input_save_layer |
| int* layer::input_sizes |
| struct layer* layer::input_state_layer |
| struct layer* layer::input_z_layer |
| int layer::inputs |
| float layer::jitter |
| int layer::joint |
| float layer::kappa |
| int layer::log |
| float* layer::m_gpu |
| int* layer::map |
| int layer::max_boxes |
| float* layer::mean |
| float* layer::mean_delta |
| int layer::noadjust |
| float layer::noobject_scale |
| float* layer::norms |
| float layer::object_scale |
| int layer::out_c |
| int layer::out_h |
| int layer::out_w |
| float* layer::output |
| struct layer* layer::output_layer |
| int layer::outputs |
| int layer::pad |
| float* layer::prev_state |
| float layer::probability |
| float* layer::r_cpu |
| float* layer::rand |
| int layer::random |
| float layer::ratio |
| int layer::reorg |
| int layer::rescore |
| int layer::reverse |
| float* layer::rolling_mean |
| float* layer::rolling_variance |
| float layer::saturation |
| float layer::scale |
| float* layer::scale_updates |
| float* layer::scales |
| struct layer* layer::self_layer |
| float layer::shift |
| int layer::shortcut |
| int layer::side |
| int layer::size |
| int layer::softmax |
| float* layer::spatial_mean |
| int layer::sqrt |
| float* layer::squared |
| float* layer::state |
| float* layer::state_delta |
| struct layer* layer::state_gate_layer |
| struct layer* layer::state_h_layer |
| struct layer* layer::state_r_layer |
| struct layer* layer::state_save_layer |
| struct layer* layer::state_state_layer |
| struct layer* layer::state_z_layer |
| int layer::steps |
| int layer::stride |
| float layer::temperature |
| float layer::thresh |
| int layer::truths |
| void(* layer::update)(struct layer, int, float, float, float) |
| void(* layer::update_gpu)(struct layer, int, float, float, float) |
| float* layer::v_gpu |
| float* layer::variance |
| float* layer::variance_delta |
| float* layer::weight_updates |
| float* layer::weights |
| size_t layer::workspace_size |
| float* layer::x_norm |
| int layer::xnor |
| float* layer::z_cpu |