activation_layer.h
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00001 #ifndef ACTIVATION_LAYER_H
00002 #define ACTIVATION_LAYER_H
00003 
00004 #include "activations.h"
00005 #include "layer.h"
00006 #include "network.h"
00007 
00008 layer make_activation_layer(int batch, int inputs, ACTIVATION activation);
00009 
00010 void forward_activation_layer(layer l, network_state state);
00011 void backward_activation_layer(layer l, network_state state);
00012 
00013 #ifdef GPU
00014 void forward_activation_layer_gpu(layer l, network_state state);
00015 void backward_activation_layer_gpu(layer l, network_state state);
00016 #endif
00017 
00018 #endif
00019 


rail_object_detector
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autogenerated on Sat Jun 8 2019 20:26:29