#include <frames.hpp>
Public Member Functions | |
double | Norm () const |
double | Normalize (double eps=epsilon) |
double | operator() (int index) const |
Access to elements, range checked when NDEBUG is not set, from 0..1. | |
double & | operator() (int index) |
Access to elements, range checked when NDEBUG is not set, from 0..1. | |
Vector2 & | operator+= (const Vector2 &arg) |
Vector2 & | operator-= (const Vector2 &arg) |
Vector2 & | operator= (const Vector2 &arg) |
double | operator[] (int index) const |
Equivalent to double operator()(int index) const. | |
double & | operator[] (int index) |
Equivalent to double& operator()(int index) | |
void | ReverseSign () |
void | Set3DPlane (const Frame &F_someframe_XY, const Vector &v_someframe) |
void | Set3DXY (const Vector &v) |
projects v in its XY plane, and sets *this to these values | |
void | Set3DYZ (const Vector &v) |
projects v in its YZ plane, and sets *this to these values | |
void | Set3DZX (const Vector &v) |
projects v in its ZX plane, and sets *this to these values | |
Vector2 () | |
Does not initialise to Zero(). | |
Vector2 (double x, double y) | |
Vector2 (const Vector2 &arg) | |
double | x () const |
void | x (double) |
double | y () const |
void | y (double) |
Static Public Member Functions | |
static Vector2 | Zero () |
Private Attributes | |
double | data [2] |
Friends | |
bool | Equal (const Vector2 &a, const Vector2 &b, double eps) |
bool | operator!= (const Vector2 &a, const Vector2 &b) |
The literal inequality operator!=(). | |
Vector2 | operator* (const Vector2 &lhs, double rhs) |
Vector2 | operator* (double lhs, const Vector2 &rhs) |
Vector2 | operator* (const Vector2 &lhs, const Vector2 &rhs) |
Vector2 | operator+ (const Vector2 &lhs, const Vector2 &rhs) |
Vector2 | operator- (const Vector2 &lhs, const Vector2 &rhs) |
Vector2 | operator- (const Vector2 &arg) |
Vector2 | operator/ (const Vector2 &lhs, double rhs) |
bool | operator== (const Vector2 &a, const Vector2 &b) |
The literal equality operator==(), also identical. | |
class | Rotation2 |
void | SetToZero (Vector2 &v) |
2D version of Vector
Definition at line 959 of file frames.hpp.
KDL::Vector2::Vector2 | ( | ) | [inline] |
Does not initialise to Zero().
Definition at line 964 of file frames.hpp.
KDL::Vector2::Vector2 | ( | double | x, |
double | y | ||
) | [inline] |
KDL::Vector2::Vector2 | ( | const Vector2 & | arg | ) | [inline] |
double KDL::Vector2::Norm | ( | ) | const |
Definition at line 88 of file frames.cpp.
double KDL::Vector2::Normalize | ( | double | eps = epsilon | ) |
Normalizes this vector and returns it norm makes v a unitvector and returns the norm of v. if v is smaller than eps, Vector(1,0,0) is returned with norm 0. if this is not good, check the return value of this method.
Definition at line 105 of file frames.cpp.
double KDL::Vector2::operator() | ( | int | index | ) | const [inline] |
Access to elements, range checked when NDEBUG is not set, from 0..1.
double& KDL::Vector2::operator() | ( | int | index | ) | [inline] |
Access to elements, range checked when NDEBUG is not set, from 0..1.
double KDL::Vector2::operator[] | ( | int | index | ) | const [inline] |
Equivalent to double operator()(int index) const.
Definition at line 977 of file frames.hpp.
double& KDL::Vector2::operator[] | ( | int | index | ) | [inline] |
Equivalent to double& operator()(int index)
Definition at line 983 of file frames.hpp.
void KDL::Vector2::ReverseSign | ( | ) | [inline] |
void KDL::Vector2::Set3DPlane | ( | const Frame & | F_someframe_XY, |
const Vector & | v_someframe | ||
) | [inline] |
projects v_someframe in the XY plane of F_someframe_XY, and sets *this to these values expressed wrt someframe.
void KDL::Vector2::Set3DXY | ( | const Vector & | v | ) | [inline] |
projects v in its XY plane, and sets *this to these values
void KDL::Vector2::Set3DYZ | ( | const Vector & | v | ) | [inline] |
projects v in its YZ plane, and sets *this to these values
void KDL::Vector2::Set3DZX | ( | const Vector & | v | ) | [inline] |
projects v in its ZX plane, and sets *this to these values
double KDL::Vector2::x | ( | ) | const [inline] |
void KDL::Vector2::x | ( | double | ) | [inline] |
double KDL::Vector2::y | ( | ) | const [inline] |
void KDL::Vector2::y | ( | double | ) | [inline] |
static Vector2 KDL::Vector2::Zero | ( | ) | [inline, static] |
do not use operator == because the definition of Equal(.,.) is slightly different. It compares whether the 2 arguments are equal in an eps-interval
The literal inequality operator!=().
The literal equality operator==(), also identical.
friend class Rotation2 [friend] |
Definition at line 1044 of file frames.hpp.
double KDL::Vector2::data[2] [private] |
Definition at line 961 of file frames.hpp.