#include <Gamepad.h>
Public Member Functions | |
| void | Debug () |
| GamepadState () | |
| bool | operator!= (const GamepadState &b) const |
| bool | operator== (const GamepadState &b) const |
Public Attributes | |
| UInt32 | Buttons |
| float | LT |
| float | LX |
| float | LY |
| float | RT |
| float | RX |
| float | RY |
| OVR::Platform::GamepadState::GamepadState | ( | ) | [inline] |
| void OVR::Platform::GamepadState::Debug | ( | ) | [inline] |
| bool OVR::Platform::GamepadState::operator!= | ( | const GamepadState & | b | ) | const [inline] |
| bool OVR::Platform::GamepadState::operator== | ( | const GamepadState & | b | ) | const [inline] |