#include <Render_Device.h>

Public Member Functions | |
| virtual int | GetHeight () const =0 |
| virtual int | GetSamples () const |
| virtual int | GetWidth () const =0 |
| virtual void | Set (int slot, ShaderStage stage=Shader_Fragment) const =0 |
| virtual void | SetSampleMode (int sm)=0 |
| virtual | ~Texture () |
Definition at line 305 of file Render_Device.h.
| virtual OVR::Render::Texture::~Texture | ( | ) | [inline, virtual] |
Reimplemented in OVR::Render::GL::Texture.
Definition at line 308 of file Render_Device.h.
| virtual int OVR::Render::Texture::GetHeight | ( | ) | const [pure virtual] |
Implemented in OVR::Render::GL::Texture.
| virtual int OVR::Render::Texture::GetSamples | ( | ) | const [inline, virtual] |
Definition at line 312 of file Render_Device.h.
| virtual int OVR::Render::Texture::GetWidth | ( | ) | const [pure virtual] |
Implemented in OVR::Render::GL::Texture.
| virtual void OVR::Render::Texture::Set | ( | int | slot, |
| ShaderStage | stage = Shader_Fragment |
||
| ) | const [pure virtual] |
Implemented in OVR::Render::GL::Texture.
| virtual void OVR::Render::Texture::SetSampleMode | ( | int | sm | ) | [pure virtual] |
Implemented in OVR::Render::GL::Texture.