#include "domUtils.h"
#include "manipulatedFrame.h"
#include "qglviewer.h"
#include "camera.h"
#include <cstdlib>
Go to the source code of this file.
Functions | |
static float | projectOnBall (float x, float y) |
static float projectOnBall | ( | float | x, |
float | y | ||
) | [static] |
Returns "pseudo-distance" from (x,y) to ball of radius size.
Definition at line 503 of file manipulatedFrame.cpp.