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00037 #ifndef BT_FRAME_MARKER
00038 #define BT_FRAME_MARKER
00039
00040 #include <rviz/display_context.h>
00041 #include <rviz/default_plugin/interactive_markers/interactive_marker.h>
00042
00043 #include <moveit/macros/class_forward.h>
00044 #include <moveit/robot_interaction/robot_interaction.h>
00045 #include <moveit/robot_interaction/interaction_handler.h>
00046 #include <moveit/robot_state/robot_state.h>
00047
00048 #include <QObject>
00049
00050 #include <string>
00051
00052 namespace benchmark_tool
00053 {
00054 class MotionPlanningDisplay;
00055
00056 MOVEIT_CLASS_FORWARD(FrameMarker);
00057
00062 class FrameMarker
00063 {
00064 public:
00065 visualization_msgs::InteractiveMarker imarker_msg;
00066 boost::shared_ptr<rviz::InteractiveMarker> imarker;
00067
00069 FrameMarker(const FrameMarker& frame_marker) : receiver_(NULL), receiver_method_(NULL)
00070 {
00071 imarker_msg = frame_marker.imarker_msg;
00072
00073 visible_x_ = frame_marker.visible_x_;
00074 visible_y_ = frame_marker.visible_y_;
00075 visible_z_ = frame_marker.visible_z_;
00076
00077 parent_node_ = frame_marker.parent_node_;
00078 context_ = frame_marker.context_;
00079
00080 selected_ = frame_marker.selected_;
00081 color_ = frame_marker.color_;
00082
00083 position_ = frame_marker.imarker->getPosition();
00084 orientation_ = frame_marker.imarker->getOrientation();
00085
00086 rebuild();
00087 }
00088
00100 FrameMarker(Ogre::SceneNode* parent_node, rviz::DisplayContext* context, const std::string& name,
00101 const std::string& frame_id, const geometry_msgs::Pose& pose, double scale,
00102 const std_msgs::ColorRGBA& color, bool is_selected = false, bool visible_x = true, bool visible_y = true,
00103 bool visible_z = true);
00104
00105 FrameMarker(Ogre::SceneNode* parent_node, rviz::DisplayContext* context, const std::string& name,
00106 const std::string& frame_id, const geometry_msgs::Pose& pose, double scale, const float color[4],
00107 bool is_selected = false, bool visible_x = true, bool visible_y = true, bool visible_z = true);
00108
00109 virtual void updateMarker(void)
00110 {
00111 imarker->processMessage(imarker_msg);
00112 }
00113
00114 virtual void hide(void);
00115 virtual void show(Ogre::SceneNode* scene_node, rviz::DisplayContext* context);
00116
00117 virtual void showDescription(const std::string& description);
00118 virtual void hideDescription();
00119
00120 virtual void setAxisVisibility(bool x, bool y, bool z)
00121 {
00122 visible_x_ = x;
00123 visible_y_ = y;
00124 visible_z_ = z;
00125 rebuild();
00126 }
00127
00128 virtual void setColor(float r, float g, float b, float a);
00129
00130 virtual void getPosition(geometry_msgs::Point& position);
00131 virtual void getOrientation(geometry_msgs::Quaternion& orientation);
00132 virtual void getPose(Eigen::Affine3d& pose);
00133 virtual void setPose(Eigen::Affine3d& pose);
00134
00135 virtual void select(void);
00136 virtual void unselect(void);
00137
00138 virtual void setMenu(std::vector<visualization_msgs::MenuEntry> entries)
00139 {
00140 menu_entries_ = entries;
00141 rebuild();
00142 }
00143
00144 const std::string& getName()
00145 {
00146 return imarker_msg.name;
00147 }
00148
00149 void setName(const std::string& name)
00150 {
00151 imarker_msg.name = name;
00152 }
00153
00154 bool isSelected(void)
00155 {
00156 return selected_;
00157 }
00158
00159 bool isVisible()
00160 {
00161 return (imarker);
00162 }
00163
00164 void connect(const QObject* receiver, const char* method)
00165 {
00166 receiver_ = receiver;
00167 receiver_method_ = method;
00168 QObject::connect(imarker.get(), SIGNAL(userFeedback(visualization_msgs::InteractiveMarkerFeedback&)), receiver,
00169 method);
00170 }
00171
00172 virtual ~FrameMarker()
00173 {
00174 }
00175
00176 protected:
00177 virtual void buildFrom(const std::string& name, const std::string& frame_id, const geometry_msgs::Pose& pose,
00178 double scale, const std_msgs::ColorRGBA& color);
00179 virtual void rebuild();
00180
00181 std::vector<visualization_msgs::MenuEntry> menu_entries_;
00182
00183 Ogre::SceneNode* parent_node_;
00184 rviz::DisplayContext* context_;
00185
00186 bool selected_;
00187 bool visible_x_, visible_y_, visible_z_;
00188 std_msgs::ColorRGBA color_;
00189
00190 Ogre::Vector3 position_;
00191 Ogre::Quaternion orientation_;
00192
00193 const QObject* receiver_;
00194 const char* receiver_method_;
00195 };
00196
00197 MOVEIT_CLASS_FORWARD(GripperMarker);
00198
00203 class GripperMarker : public FrameMarker
00204 {
00205 public:
00206 typedef enum { NOT_TESTED, PROCESSING, REACHABLE, NOT_REACHABLE, IN_COLLISION } GripperMarkerState;
00207
00209 GripperMarker(const GripperMarker& gripper_marker) : FrameMarker(gripper_marker)
00210 {
00211 robot_state_ = gripper_marker.robot_state_;
00212 eef_ = gripper_marker.eef_;
00213 state_ = gripper_marker.state_;
00214 display_gripper_mesh_ = gripper_marker.display_gripper_mesh_;
00215
00216 rebuild();
00217 }
00218
00232 GripperMarker(const robot_state::RobotState& robot_state, Ogre::SceneNode* parent_node, rviz::DisplayContext* context,
00233 const std::string& name, const std::string& frame_id,
00234 const robot_interaction::RobotInteraction::EndEffector& eef, const geometry_msgs::Pose& pose,
00235 double scale, const GripperMarkerState& state, bool is_selected = false, bool visible_x = true,
00236 bool visible_y = true, bool visible_z = true);
00237
00238 virtual void select(bool display_gripper_mesh = true);
00239 virtual void unselect(bool display_gripper_mesh = false);
00240
00241 virtual void setState(const GripperMarkerState& state)
00242 {
00243 if (state != state_)
00244 {
00245 state_ = state;
00246 const float* color = stateToColor(state);
00247 setColor(color[0], color[1], color[2], color[3]);
00248 }
00249 }
00250
00251 const GripperMarkerState& getState()
00252 {
00253 return state_;
00254 }
00255
00256 void setRobotState(const robot_state::RobotState& robot_state)
00257 {
00258 robot_state_ = &robot_state;
00259 }
00260
00261 const robot_state::RobotState* getRobotState()
00262 {
00263 return robot_state_;
00264 }
00265
00266 void setEndEffector(const robot_interaction::RobotInteraction::EndEffector& eef)
00267 {
00268 eef_ = eef;
00269 }
00270
00271 const robot_interaction::RobotInteraction::EndEffector getEndEffector()
00272 {
00273 return eef_;
00274 }
00275
00276 protected:
00277 static const float GOAL_NOT_TESTED_COLOR[4];
00278 static const float GOAL_PROCESSING_COLOR[4];
00279 static const float GOAL_NOT_REACHABLE_COLOR[4];
00280 static const float GOAL_REACHABLE_COLOR[4];
00281 static const float GOAL_COLLISION_COLOR[4];
00282
00283 virtual void buildFrom(const std::string& name, const std::string& frame_id, const geometry_msgs::Pose& pose,
00284 double scale, const std_msgs::ColorRGBA& color);
00285
00286 const float* stateToColor(const GripperMarkerState& state);
00287
00288 const robot_state::RobotState* robot_state_;
00289 robot_interaction::RobotInteraction::EndEffector eef_;
00290
00291 bool display_gripper_mesh_;
00292 GripperMarkerState state_;
00293 };
00294
00295 }
00296 #endif