Rotation3D.h
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00001 // This file is part of Eigen, a lightweight C++ template library
00002 // for linear algebra.
00003 //
00004 // Copyright (C) 2009-2013 CEA LIST (DIASI/LSI) <xde-support@saxifrage.cea.fr>
00005 //
00006 // This Source Code Form is subject to the terms of the Mozilla
00007 // Public License v. 2.0. If a copy of the MPL was not distributed
00008 // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
00009 
00010 #ifndef EIGEN_LGSM_ROTATION3D_H
00011 #define EIGEN_LGSM_ROTATION3D_H
00012 
00013 /***********************************************************************************
00014 * There are no need for new constructor or accessor. Some typedefs will do the job.
00015 ************************************************************************************/
00016 
00018 typedef LieGroup<Quaternion<float> > Rotation3f;
00020 typedef LieGroup<Quaternion<double> > Rotation3d;
00021 
00023 typedef Map<LieGroup<Quaternion<float> >, 0>         Rotation3Mapf;
00025 typedef Map<LieGroup<Quaternion<double> >, 0>        Rotation3Mapd;
00027 typedef Map<LieGroup<Quaternion<float> >, Aligned>   Rotation3MapAlignedf;
00029 typedef Map<LieGroup<Quaternion<double> >, Aligned>  Rotation3MapAlignedd;
00030 
00031 #endif


lgsm
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:26:30