The interactive world high level action server. More...
#include <boost/algorithm/string.hpp>
#include <carl_dynamixel/LookAtFrame.h>
#include <interactive_world_tools/HighLevelActions.h>
#include <ros/package.h>
#include <std_srvs/Empty.h>
#include <tf2_ros/transform_listener.h>
#include <yaml-cpp/yaml.h>
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The interactive world high level action server.
The high level action server contains high level functionality for doing things such as driving to surfaces.
Definition in file HighLevelActions.cpp.