GLtexture.h
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00001 #ifndef __GLtexture_H__
00002 #define __GLtexture_H__
00003 
00004 class GLtexture
00005 {
00006 public:
00007     int numComponents;
00008     int width, height;
00009     bool repeatS, repeatT;
00010     std::vector<unsigned char> image; 
00011     std::string url;
00012 };
00013 
00014 #endif


hrpsys
Author(s): AIST, Fumio Kanehiro
autogenerated on Wed May 15 2019 05:02:17