sink.cc
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00001 #include "stage.hh"
00002 using namespace Stg;
00003 
00004 unsigned int total = 0;
00005 
00006 // inspect the laser data and decide what to do
00007 int Delivery( Model* mod, void* dummy )
00008 {
00009         (void)dummy;
00010 
00011         total++;
00012 
00013         printf( "Delivery: %.2f %d %.2f %.2f\n", 
00014                                         mod->GetWorld()->SimTimeNow() / 1e6,
00015                                         //mod->GetFlagCount(),
00016                                         total,
00017                                         //                                      dynamic_cast<WorldGui*>(mod->GetWorld())->EnergyString().c_str() );
00018         
00019                                         Stg::PowerPack::global_input / 1e3,
00020                                         Stg::PowerPack::global_dissipated / 1e3 );
00021         
00022 
00023   return 0; // run again
00024 }
00025 
00026 
00027 
00028 // Stage calls this when the model starts up
00029 extern "C" int Init( Model* mod )
00030 {  
00031         //  mod->AddCallback( Model::CB_UPDATE, (model_callback_t)Update, NULL );
00032 
00033         mod->AddCallback( Model::CB_FLAGINCR, (model_callback_t)Delivery, NULL );
00034   mod->Subscribe();
00035   return 0; //ok
00036 }
00037 


stage
Author(s): Richard Vaughan , Brian Gerkey , Reed Hedges , Andrew Howard , Toby Collett , Pooya Karimian , Jeremy Asher , Alex Couture-Beil , Geoff Biggs , Rich Mattes , Abbas Sadat
autogenerated on Thu Aug 27 2015 15:20:57