#include <libplayerc++/playerc++.h>
#include <iostream>
#include <unistd.h>
Go to the source code of this file.
Functions | |
uint | gDataMode (PLAYER_DATAMODE_PUSH) |
uint | gDebug (0) |
uint | gFrequency (10) |
std::string | gHostname (PlayerCc::PLAYER_HOSTNAME) |
uint | gIndex (0) |
uint | gPop (1) |
uint | gPort (PlayerCc::PLAYER_PORTNUM) |
bool | gUseLaser (false) |
int | parse_args (int argc, char **argv) |
void | print_usage (int argc, char **argv) |
uint gDataMode | ( | PLAYER_DATAMODE_PUSH | ) |
uint gDebug | ( | 0 | ) |
uint gFrequency | ( | 10 | ) |
std::string gHostname | ( | PlayerCc::PLAYER_HOSTNAME | ) |
uint gIndex | ( | 0 | ) |
uint gPop | ( | 1 | ) |
uint gPort | ( | PlayerCc::PLAYER_PORTNUM | ) |
bool gUseLaser | ( | false | ) |
int parse_args | ( | int | argc, |
char ** | argv | ||
) |
void print_usage | ( | int | argc, |
char ** | argv | ||
) |