#include <assert.h>
#include <string.h>
Go to the source code of this file.
Classes |
struct | TiXmlString::Rep |
class | TiXmlOutStream |
class | TiXmlString |
Defines |
#define | TIXML_EXPLICIT |
Functions |
bool | operator!= (const TiXmlString &a, const TiXmlString &b) |
bool | operator!= (const TiXmlString &a, const char *b) |
bool | operator!= (const char *a, const TiXmlString &b) |
TiXmlString | operator+ (const TiXmlString &a, const TiXmlString &b) |
TiXmlString | operator+ (const TiXmlString &a, const char *b) |
TiXmlString | operator+ (const char *a, const TiXmlString &b) |
bool | operator< (const TiXmlString &a, const TiXmlString &b) |
bool | operator<= (const TiXmlString &a, const TiXmlString &b) |
bool | operator== (const TiXmlString &a, const TiXmlString &b) |
bool | operator== (const TiXmlString &a, const char *b) |
bool | operator== (const char *a, const TiXmlString &b) |
bool | operator> (const TiXmlString &a, const TiXmlString &b) |
bool | operator>= (const TiXmlString &a, const TiXmlString &b) |
Define Documentation
Function Documentation
bool operator!= |
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const TiXmlString & |
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const char * |
b |
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bool operator!= |
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const char * |
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const TiXmlString & |
b |
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| [inline] |
bool operator== |
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const TiXmlString & |
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const char * |
b |
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| [inline] |
bool operator== |
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const char * |
a, |
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const TiXmlString & |
b |
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) |
| [inline] |