Classes |
class | pcl::visualization::Camera |
| Camera class holds a set of camera parameters together with the window pos/size. More...
|
Namespaces |
namespace | pcl |
namespace | pcl::visualization |
Enumerations |
enum | pcl::visualization::FrustumCull { pcl::visualization::PCL_INSIDE_FRUSTUM,
pcl::visualization::PCL_INTERSECT_FRUSTUM,
pcl::visualization::PCL_OUTSIDE_FRUSTUM
} |
enum | pcl::visualization::RenderingProperties {
pcl::visualization::PCL_VISUALIZER_POINT_SIZE,
pcl::visualization::PCL_VISUALIZER_OPACITY,
pcl::visualization::PCL_VISUALIZER_LINE_WIDTH,
pcl::visualization::PCL_VISUALIZER_FONT_SIZE,
pcl::visualization::PCL_VISUALIZER_COLOR,
pcl::visualization::PCL_VISUALIZER_REPRESENTATION,
pcl::visualization::PCL_VISUALIZER_IMMEDIATE_RENDERING,
pcl::visualization::PCL_VISUALIZER_SHADING
} |
enum | pcl::visualization::RenderingRepresentationProperties { pcl::visualization::PCL_VISUALIZER_REPRESENTATION_POINTS,
pcl::visualization::PCL_VISUALIZER_REPRESENTATION_WIREFRAME,
pcl::visualization::PCL_VISUALIZER_REPRESENTATION_SURFACE
} |
enum | pcl::visualization::ShadingRepresentationProperties { pcl::visualization::PCL_VISUALIZER_SHADING_FLAT,
pcl::visualization::PCL_VISUALIZER_SHADING_GOURAUD,
pcl::visualization::PCL_VISUALIZER_SHADING_PHONG
} |
Functions |
PCL_EXPORTS int | pcl::visualization::cullFrustum (double planes[24], const Eigen::Vector3d &min_bb, const Eigen::Vector3d &max_bb) |
PCL_EXPORTS void | pcl::visualization::getRandomColors (double &r, double &g, double &b, double min=0.2, double max=2.8) |
| Get (good) random values for R/G/B.
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PCL_EXPORTS void | pcl::visualization::getRandomColors (pcl::RGB &rgb, double min=0.2, double max=2.8) |
| Get (good) random values for R/G/B.
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PCL_EXPORTS void | pcl::visualization::getViewFrustum (const Eigen::Matrix4d &view_projection_matrix, double planes[24]) |
PCL_EXPORTS float | pcl::visualization::viewScreenArea (const Eigen::Vector3d &eye, const Eigen::Vector3d &min_bb, const Eigen::Vector3d &max_bb, const Eigen::Matrix4d &view_projection_matrix, int width, int height) |
PCL_EXPORTS Eigen::Matrix4d | pcl::visualization::vtkToEigen (vtkMatrix4x4 *vtk_matrix) |
PCL_EXPORTS Eigen::Vector2i | pcl::visualization::worldToView (const Eigen::Vector4d &world_pt, const Eigen::Matrix4d &view_projection_matrix, int width, int height) |