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harris_3d.h File Reference
#include <pcl/keypoints/keypoint.h>
#include <pcl/keypoints/impl/harris_3d.hpp>
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class  pcl::HarrisKeypoint3D< PointInT, PointOutT, NormalT >
 HarrisKeypoint3D uses the idea of 2D Harris keypoints, but instead of using image gradients, it uses surface normals. More...


namespace  pcl

Author(s): Open Perception
autogenerated on Wed Aug 26 2015 15:38:45