#include <pcl/common/common.h>
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl/console/parse.h>
#include <pcl/filters/voxel_grid.h>
#include <pcl/filters/passthrough.h>
#include <pcl/filters/extract_indices.h>
#include <pcl/features/normal_3d.h>
#include <pcl/search/pcl_search.h>
#include <pcl/sample_consensus/method_types.h>
#include <pcl/sample_consensus/model_types.h>
#include <pcl/segmentation/sac_segmentation.h>
#include <pcl/filters/project_inliers.h>
#include <pcl/surface/convex_hull.h>
#include <pcl/segmentation/extract_polygonal_prism_data.h>
#include <pcl/segmentation/extract_clusters.h>
Go to the source code of this file.
Classes | |
class | pcl::apps::DominantPlaneSegmentation< PointType > |
DominantPlaneSegmentation performs euclidean segmentation on a scene assuming that a dominant plane exists. More... | |
Namespaces | |
namespace | pcl |
namespace | pcl::apps |