addOutOfCorePoint(const Point3D< float > &p)=0 | pcl::poisson::CoredMeshData | [pure virtual] |
addPolygon(const std::vector< CoredVertexIndex > &vertices)=0 | pcl::poisson::CoredMeshData | [pure virtual] |
inCorePoints | pcl::poisson::CoredMeshData | |
nextOutOfCorePoint(Point3D< float > &p)=0 | pcl::poisson::CoredMeshData | [pure virtual] |
nextPolygon(std::vector< CoredVertexIndex > &vertices)=0 | pcl::poisson::CoredMeshData | [pure virtual] |
outOfCorePointCount(void)=0 | pcl::poisson::CoredMeshData | [pure virtual] |
polygonCount(void)=0 | pcl::poisson::CoredMeshData | [pure virtual] |
resetIterator(void)=0 | pcl::poisson::CoredMeshData | [pure virtual] |