OVR::RenderTiny::RenderDevice Member List
This is the complete list of members for OVR::RenderTiny::RenderDevice, including all inherited members.
AddRef()OVR::RefCountImpl
ApplyStereoParams(const StereoEyeParams &params)OVR::RenderTiny::RenderDevice [inline]
BeginRendering()OVR::RenderTiny::RenderDevice [inline, virtual]
BeginScene(PostProcessType pp=PostProcess_None)OVR::RenderTiny::RenderDevice [virtual]
checkInvalidDelete(RefCountImplCore *)OVR::RefCountImplCore [inline, static]
Clear(float r=0, float g=0, float b=0, float a=1, float depth=1)=0OVR::RenderTiny::RenderDevice [pure virtual]
Compare_Always enum valueOVR::RenderTiny::RenderDevice
Compare_Count enum valueOVR::RenderTiny::RenderDevice
Compare_Greater enum valueOVR::RenderTiny::RenderDevice
Compare_Less enum valueOVR::RenderTiny::RenderDevice
CompareFunc enum nameOVR::RenderTiny::RenderDevice
CreateBuffer()OVR::RenderTiny::RenderDevice [inline, virtual]
CreateShaderSet()OVR::RenderTiny::RenderDevice [inline, virtual]
CreateSimpleFill()=0OVR::RenderTiny::RenderDevice [pure virtual]
CreateTexture(int format, int width, int height, const void *data, int mipcount=1)OVR::RenderTiny::RenderDevice [inline, virtual]
CreateTextureFill(Texture *tex)OVR::RenderTiny::RenderDevice
CurPostProcessOVR::RenderTiny::RenderDevice [protected]
DistortionOVR::RenderTiny::RenderDevice [protected]
FinishScene()OVR::RenderTiny::RenderDevice [virtual]
FinishScene1()OVR::RenderTiny::RenderDevice [protected]
ForceFlushGPU()OVR::RenderTiny::RenderDevice [inline, virtual]
GetParams() const OVR::RenderTiny::RenderDevice [inline]
GetPostProcessShader()OVR::RenderTiny::RenderDevice [inline]
GetProjection() const OVR::RenderTiny::RenderDevice [inline, virtual]
GetRefCount() const OVR::RefCountImplCore [inline]
Init()OVR::RenderTiny::RenderDevice [inline, virtual]
initPostProcessSupport(PostProcessType pptype)OVR::RenderTiny::RenderDevice [protected, virtual]
IsFullscreen() const OVR::RenderTiny::RenderDevice [inline, virtual]
LightingBufferOVR::RenderTiny::RenderDevice [protected]
LoadBuiltinShader(ShaderStage stage, int shader)=0OVR::RenderTiny::RenderDevice [pure virtual]
operator=(const RefCountImplCore &)OVR::RefCountImplCore [inline]
ParamsOVR::RenderTiny::RenderDevice [protected]
pFullScreenVertexBufferOVR::RenderTiny::RenderDevice [protected]
PostProcessShader enum nameOVR::RenderTiny::RenderDevice
PostProcessShader_Count enum valueOVR::RenderTiny::RenderDevice
PostProcessShader_Distortion enum valueOVR::RenderTiny::RenderDevice
PostProcessShader_DistortionAndChromAb enum valueOVR::RenderTiny::RenderDevice
PostProcessShaderActiveOVR::RenderTiny::RenderDevice [private]
PostProcessShaderRequestedOVR::RenderTiny::RenderDevice [private]
pPostProcessShaderOVR::RenderTiny::RenderDevice [protected]
Present()=0OVR::RenderTiny::RenderDevice [pure virtual]
ProjOVR::RenderTiny::RenderDevice [protected]
pSceneColorTexOVR::RenderTiny::RenderDevice [protected]
pTextVertexBufferOVR::RenderTiny::RenderDevice [protected]
RefCountOVR::RefCountImplCore [protected]
RefCountBase()OVR::RefCountBase< RenderDevice > [inline]
RefCountBaseStatImpl()OVR::RefCountBaseStatImpl< RefCountImpl > [inline]
RefCountImplCore()OVR::RefCountImplCore [inline]
Release()OVR::RefCountImpl
Render(const Matrix4f &matrix, Model *model)=0OVR::RenderTiny::RenderDevice [pure virtual]
Render(const ShaderFill *fill, Buffer *vertices, Buffer *indices, const Matrix4f &matrix, int offset, int count, PrimitiveType prim=Prim_Triangles)=0OVR::RenderTiny::RenderDevice [pure virtual]
RenderDevice()OVR::RenderTiny::RenderDevice
SceneColorTexHOVR::RenderTiny::RenderDevice [protected]
SceneColorTexWOVR::RenderTiny::RenderDevice [protected]
SceneRenderScaleOVR::RenderTiny::RenderDevice [protected]
SetCommonUniformBuffer(int i, Buffer *buffer)OVR::RenderTiny::RenderDevice [inline, virtual]
SetDepthMode(bool enable, bool write, CompareFunc func=Compare_Less)=0OVR::RenderTiny::RenderDevice [pure virtual]
SetDistortionConfig(const DistortionConfig &config, StereoEye eye=StereoEye_Left)OVR::RenderTiny::RenderDevice [inline]
SetFullscreen(DisplayMode fullscreen)OVR::RenderTiny::RenderDevice [inline, virtual]
SetLighting(const LightingParams *light)OVR::RenderTiny::RenderDevice [virtual]
SetParams(const RendererParams &)OVR::RenderTiny::RenderDevice [inline, virtual]
SetPostProcessShader(PostProcessShader newShader)OVR::RenderTiny::RenderDevice [inline]
SetProjection(const Matrix4f &proj)OVR::RenderTiny::RenderDevice [virtual]
SetRealViewport(const Viewport &vp)=0OVR::RenderTiny::RenderDevice [pure virtual]
SetRenderTarget(Texture *color, Texture *depth=NULL, Texture *stencil=NULL)OVR::RenderTiny::RenderDevice [inline, virtual]
SetSceneRenderScale(float ss)OVR::RenderTiny::RenderDevice
SetViewport(const Viewport &vp)OVR::RenderTiny::RenderDevice [virtual]
SetViewport(int x, int y, int w, int h)OVR::RenderTiny::RenderDevice [inline]
SetWorldUniforms(const Matrix4f &proj)=0OVR::RenderTiny::RenderDevice [pure virtual]
Shutdown()OVR::RenderTiny::RenderDevice [inline, virtual]
VPOVR::RenderTiny::RenderDevice [protected]
WindowHeightOVR::RenderTiny::RenderDevice [protected]
WindowWidthOVR::RenderTiny::RenderDevice [protected]
~RefCountImplCore()OVR::RefCountImplCore [virtual]
~RenderDevice()OVR::RenderTiny::RenderDevice [inline, virtual]


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autogenerated on Fri Aug 28 2015 11:53:12