00001 /* 00002 * Copyright (c) 2009, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #include <stdint.h> 00031 00032 #include <OGRE/OgreCamera.h> 00033 #include <OGRE/OgreQuaternion.h> 00034 #include <OGRE/OgreSceneManager.h> 00035 #include <OGRE/OgreSceneNode.h> 00036 #include <OGRE/OgreVector3.h> 00037 #include <OGRE/OgreViewport.h> 00038 00039 #include "rviz/display_context.h" 00040 #include "rviz/geometry.h" 00041 #include "rviz/ogre_helpers/shape.h" 00042 #include "rviz/properties/float_property.h" 00043 #include "rviz/properties/vector_property.h" 00044 #include "rviz/uniform_string_stream.h" 00045 #include "rviz/viewport_mouse_event.h" 00046 #include "rviz/load_resource.h" 00047 #include "rviz/render_panel.h" 00048 00049 #include "oculus_rviz_plugins/fixed_view_controller.h" 00050 00051 using namespace rviz; 00052 00053 namespace oculus_rviz_plugins 00054 { 00055 00056 static const Ogre::Quaternion ROBOT_TO_CAMERA_ROTATION = 00057 Ogre::Quaternion( Ogre::Radian( -Ogre::Math::HALF_PI ), Ogre::Vector3::UNIT_Y ) * 00058 Ogre::Quaternion( Ogre::Radian( -Ogre::Math::HALF_PI ), Ogre::Vector3::UNIT_Z ); 00059 00060 FixedViewController::FixedViewController() 00061 { 00062 fov_property_ = new FloatProperty( "Vertical Field Of View", 50.0, "Vertical opening angle of the camera.", this ); 00063 fov_property_->setMin( 5.0 ); 00064 fov_property_->setMax( 130.0 ); 00065 } 00066 00067 void FixedViewController::onInitialize() 00068 { 00069 FramePositionTrackingViewController::onInitialize(); 00070 camera_->setProjectionType( Ogre::PT_PERSPECTIVE ); 00071 camera_->setOrientation(ROBOT_TO_CAMERA_ROTATION);//.Inverse()); 00072 } 00073 00074 FixedViewController::~FixedViewController() 00075 { 00076 } 00077 00078 void FixedViewController::reset() 00079 { 00080 } 00081 00082 void FixedViewController::update(float dt, float ros_dt) 00083 { 00084 FramePositionTrackingViewController::update( dt, ros_dt ); 00085 camera_->setFOVy( Ogre::Degree(fov_property_->getFloat()) ); 00086 target_scene_node_->setOrientation( reference_orientation_ ); 00087 } 00088 00089 void FixedViewController::handleMouseEvent(ViewportMouseEvent& event) 00090 { 00091 setStatus( "<b>Right-Click / Mouse Wheel:</b>: Zoom. " ); 00092 00093 int32_t diff_x = event.x - event.last_x; 00094 int32_t diff_y = event.y - event.last_y; 00095 00096 if( event.right() ) 00097 { 00098 setCursor( Zoom ); 00099 zoom( -diff_y * 0.1); 00100 } 00101 00102 if( event.wheel_delta != 0 ) 00103 { 00104 int diff = event.wheel_delta; 00105 zoom( diff * 0.001 ); 00106 } 00107 } 00108 00109 void FixedViewController::zoom( float amount ) 00110 { 00111 fov_property_->setFloat( fov_property_->getFloat() * (1.0 + amount) ); 00112 } 00113 00114 00115 } // end namespace rviz 00116 00117 #include <pluginlib/class_list_macros.h> 00118 PLUGINLIB_EXPORT_CLASS( oculus_rviz_plugins::FixedViewController, rviz::ViewController )