#include <octomap/math/Vector3.h>
#include <octomap/math/Quaternion.h>
#include <octomap/math/Utils.h>
#include <cassert>
#include <math.h>
Go to the source code of this file.
Namespaces | |
namespace | octomath |
Functions | |
Quaternion | octomath::operator* (const Vector3 &v, const Quaternion &q) |
std::ostream & | octomath::operator<< (std::ostream &s, const Quaternion &q) |
user friendly output in format (u x y z) |