attached_body.h
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00034 
00035 /* Author: Ioan Sucan */
00036 
00037 #ifndef MOVEIT_ROBOT_STATE_ATTACHED_BODY_
00038 #define MOVEIT_ROBOT_STATE_ATTACHED_BODY_
00039 
00040 #include <moveit/robot_model/link_model.h>
00041 #include <eigen_stl_containers/eigen_stl_containers.h>
00042 #include <boost/function.hpp>
00043 #include <trajectory_msgs/JointTrajectory.h>
00044 #include <set>
00045 
00046 namespace moveit
00047 {
00048 namespace core
00049 {
00050 
00051 class AttachedBody;
00052 typedef boost::function<void(AttachedBody *body, bool attached)> AttachedBodyCallback;
00053 
00057 class AttachedBody
00058 {
00059 public:
00060   
00063   AttachedBody(const LinkModel *link, const std::string &id,
00064                const std::vector<shapes::ShapeConstPtr> &shapes,
00065                const EigenSTL::vector_Affine3d &attach_trans,
00066                const std::set<std::string> &touch_links,
00067                const trajectory_msgs::JointTrajectory &attach_posture);
00068   
00069   ~AttachedBody();
00070   
00072   const std::string& getName() const
00073   {
00074     return id_;
00075   }
00076 
00078   const std::string& getAttachedLinkName() const
00079   {
00080     return parent_link_model_->getName();
00081   }
00082 
00084   const LinkModel* getAttachedLink() const
00085   {
00086     return parent_link_model_;
00087   }
00088 
00090   const std::vector<shapes::ShapeConstPtr>& getShapes() const
00091   {
00092     return shapes_;
00093   }
00094 
00098   const std::set<std::string>& getTouchLinks() const
00099   {
00100     return touch_links_;
00101   }
00102 
00105   const trajectory_msgs::JointTrajectory& getDetachPosture() const
00106   {
00107     return detach_posture_;
00108   }
00109 
00110   const EigenSTL::vector_Affine3d& getFixedTransforms() const
00111   {
00112     return attach_trans_;
00113   }
00114 
00116   const EigenSTL::vector_Affine3d& getGlobalCollisionBodyTransforms() const
00117   {
00118     return global_collision_body_transforms_;
00119   }
00120 
00122   void setPadding(double padding);
00123 
00125   void setScale(double scale);
00126 
00128   void computeTransform(const Eigen::Affine3d &parent_link_global_transform)
00129   {
00130     for (std::size_t i = 0; i < global_collision_body_transforms_.size() ; ++i)
00131       global_collision_body_transforms_[i] = parent_link_global_transform * attach_trans_[i];
00132   }
00133   
00134 private:
00135 
00137   const LinkModel                   *parent_link_model_;
00138 
00140   std::string                        id_;
00141 
00143   std::vector<shapes::ShapeConstPtr> shapes_;
00144 
00146   EigenSTL::vector_Affine3d          attach_trans_;
00147 
00149   std::set<std::string>              touch_links_;
00150 
00153   trajectory_msgs::JointTrajectory   detach_posture_;
00154   
00156   EigenSTL::vector_Affine3d          global_collision_body_transforms_;
00157 };
00158 
00159 }
00160 }
00161 
00162 #endif


moveit_core
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley
autogenerated on Thu Aug 27 2015 13:58:52