deSerialize(const struct TransformData &dataIn) | tf::Transform | |
deSerializeDouble(const struct TransformDoubleData &dataIn) | tf::Transform | |
deSerializeFloat(const struct TransformFloatData &dataIn) | tf::Transform | |
getBasis() | tf::Transform | |
getBasis() const | tf::Transform | |
getIdentity() | tf::Transform | [static] |
getOpenGLMatrix(tfScalar *m) const | tf::Transform | |
getOrigin() | tf::Transform | |
getOrigin() const | tf::Transform | |
getRotation() const | tf::Transform | |
inverse() const | tf::Transform | |
inverseTimes(const Transform &t) const | tf::Transform | |
invXform(const Vector3 &inVec) const | tf::Transform | |
msg(const std_msgs::Float32ConstPtr declination_msg) | DeclinationTransform | [inline] |
mult(const Transform &t1, const Transform &t2) | tf::Transform | |
operator()(const Vector3 &x) const | tf::Transform | |
operator*(const Vector3 &x) const | tf::Transform | |
operator*(const Quaternion &q) const | tf::Transform | |
operator*(const Transform &t) const | tf::Transform | |
operator*=(const Transform &t) | tf::Transform | |
operator=(const Transform &other) | tf::Transform | |
serialize(struct TransformData &dataOut) const | tf::Transform | |
serializeFloat(struct TransformFloatData &dataOut) const | tf::Transform | |
set_declination(double decl) | DeclinationTransform | [inline] |
setBasis(const Matrix3x3 &basis) | tf::Transform | |
setFromOpenGLMatrix(const tfScalar *m) | tf::Transform | |
setIdentity() | tf::Transform | |
setOrigin(const Vector3 &origin) | tf::Transform | |
setRotation(const Quaternion &q) | tf::Transform | |
Transform() | tf::Transform | |
Transform(const Quaternion &q, const Vector3 &c=Vector3(tfScalar(0), tfScalar(0), tfScalar(0))) | tf::Transform | |
Transform(const Matrix3x3 &b, const Vector3 &c=Vector3(tfScalar(0), tfScalar(0), tfScalar(0))) | tf::Transform | |
Transform(const Transform &other) | tf::Transform |