as2_python_api.behavior_actions.behavior_handler module
Behavior handler. Abstract class to handle behaviors.
- class as2_python_api.behavior_actions.behavior_handler.BehaviorHandler(node: rclpy.node.Node, action_msg, behavior_name)
Bases:
ABC
Behavior handler.
- exception BehaviorNotAvailable
Bases:
Exception
Behavior not available exception.
- exception GoalRejected
Bases:
Exception
Goal rejected exception.
- exception ResultUnknown
Bases:
Exception
Result unknown exception.
- TIMEOUT = 1
- destroy() None
Clean exit.
- property feedback
Behavior feedback.
- Returns:
rclpy.Feedback
- is_running() bool
Check if behavior is running.
- Returns:
running or not
- modify(goal_msg)
- pause() bool
Pause current behavior.
- Returns:
pause succeed or not
- Return type:
bool
- property result
Behavior result.
- Raises:
self.ResultUnknown – on result not ready
- Returns:
rclpy.Result
- property result_status
Behavior result status.
- Returns:
rclpy.GoalStatus
- resume(wait_result: bool = True) bool
Continue with current behavior.
- Parameters:
wait_result (bool, optional) – wait to behavior end, defaults to True
- Returns:
resume succeed or not
- Return type:
bool
- start(goal_msg, wait_result: bool = True) bool
Start behavior.
- Parameters:
goal_msg (Goal) – behavior goal
wait_result (bool, optional) – wait to behavior end, defaults to True
- Raises:
self.GoalRejected – on goal rejection
- Returns:
succeeded or not
- Return type:
bool
- property status: int
Behavior internal status.
- Returns:
IDLE, PAUSED, RUNNING
- Return type:
int
- stop() bool
Stop current behavior.
- Returns:
stop succeed or not
- Return type:
bool
- wait_to_result() bool
Wait to inner action to finish.
- Raises:
GoalFailed – When behavior result not succeeded
- Returns:
succeeded or not
- Return type:
bool