#include <osg/Switch>#include <osg/TextureCubeMap>#include <osgText/Text>#include <osgOcean/OceanScene>#include <osgOcean/FFTOceanSurface>#include <osgOcean/FFTOceanSurfaceVBO>#include "SkyDome.h"#include "ConfigXMLParser.h"#include <osgOcean/ShaderManager>

Go to the source code of this file.
Classes | |
| class | osgOceanScene |
Enumerations | |
| enum | DrawMask { CAST_SHADOW = (0x1 << 30), RECEIVE_SHADOW = (0x1 << 29) } |
| enum DrawMask |
Definition at line 34 of file osgOceanScene.h.