A surfel, that is, a point structure representing Euclidean xyz coordinates, together with normal coordinates, a RGBA color, a radius, a confidence value and the surface curvature estimate. More...
#include <point_types.hpp>
Public Attributes | |
union { | |
struct { | |
float confidence | |
float curvature | |
float radius | |
uint32_t rgba | |
} | |
float data_c [4] | |
}; | |
PCL_ADD_NORMAL4D | |
PCL_ADD_POINT4D |
A surfel, that is, a point structure representing Euclidean xyz coordinates, together with normal coordinates, a RGBA color, a radius, a confidence value and the surface curvature estimate.
Definition at line 1261 of file point_types.hpp.
union { ... } |
Definition at line 1271 of file point_types.hpp.
Definition at line 1272 of file point_types.hpp.
float pcl::_PointSurfel::data_c[4] |
Definition at line 1274 of file point_types.hpp.
Definition at line 1264 of file point_types.hpp.
Definition at line 1263 of file point_types.hpp.
Definition at line 1270 of file point_types.hpp.
uint32_t pcl::_PointSurfel::rgba |
Definition at line 1269 of file point_types.hpp.