octree_change_detection.cpp
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00001 #include <pcl/point_cloud.h>
00002 #include <pcl/octree/octree.h>
00003 
00004 #include <iostream>
00005 #include <vector>
00006 #include <ctime>
00007 
00008 int
00009 main (int argc, char** argv)
00010 {
00011   srand ((unsigned int) time (NULL));
00012 
00013   // Octree resolution - side length of octree voxels
00014   float resolution = 32.0f;
00015 
00016   // Instantiate octree-based point cloud change detection class
00017   pcl::octree::OctreePointCloudChangeDetector<pcl::PointXYZ> octree (resolution);
00018 
00019   pcl::PointCloud<pcl::PointXYZ>::Ptr cloudA (new pcl::PointCloud<pcl::PointXYZ> );
00020 
00021   // Generate pointcloud data for cloudA
00022   cloudA->width = 128;
00023   cloudA->height = 1;
00024   cloudA->points.resize (cloudA->width * cloudA->height);
00025 
00026   for (size_t i = 0; i < cloudA->points.size (); ++i)
00027   {
00028     cloudA->points[i].x = 64.0f * rand () / (RAND_MAX + 1.0f);
00029     cloudA->points[i].y = 64.0f * rand () / (RAND_MAX + 1.0f);
00030     cloudA->points[i].z = 64.0f * rand () / (RAND_MAX + 1.0f);
00031   }
00032 
00033   // Add points from cloudA to octree
00034   octree.setInputCloud (cloudA);
00035   octree.addPointsFromInputCloud ();
00036 
00037   // Switch octree buffers: This resets octree but keeps previous tree structure in memory.
00038   octree.switchBuffers ();
00039 
00040   pcl::PointCloud<pcl::PointXYZ>::Ptr cloudB (new pcl::PointCloud<pcl::PointXYZ> );
00041    
00042   // Generate pointcloud data for cloudB 
00043   cloudB->width = 128;
00044   cloudB->height = 1;
00045   cloudB->points.resize (cloudB->width * cloudB->height);
00046 
00047   for (size_t i = 0; i < cloudB->points.size (); ++i)
00048   {
00049     cloudB->points[i].x = 64.0f * rand () / (RAND_MAX + 1.0f);
00050     cloudB->points[i].y = 64.0f * rand () / (RAND_MAX + 1.0f);
00051     cloudB->points[i].z = 64.0f * rand () / (RAND_MAX + 1.0f);
00052   }
00053 
00054   // Add points from cloudB to octree
00055   octree.setInputCloud (cloudB);
00056   octree.addPointsFromInputCloud ();
00057 
00058   std::vector<int> newPointIdxVector;
00059 
00060   // Get vector of point indices from octree voxels which did not exist in previous buffer
00061   octree.getPointIndicesFromNewVoxels (newPointIdxVector);
00062 
00063   // Output points
00064   std::cout << "Output from getPointIndicesFromNewVoxels:" << std::endl;
00065   for (size_t i = 0; i < newPointIdxVector.size (); ++i)
00066     std::cout << i << "# Index:" << newPointIdxVector[i]
00067               << "  Point:" << cloudB->points[newPointIdxVector[i]].x << " "
00068               << cloudB->points[newPointIdxVector[i]].y << " "
00069               << cloudB->points[newPointIdxVector[i]].z << std::endl;
00070 
00071 }


pcl
Author(s): Open Perception
autogenerated on Mon Oct 6 2014 03:15:57