, including all inherited members.
AddLine(UInt16 a, UInt16 b) | OVR::Render::Model | [inline] |
AddLine(const Vertex &a, const Vertex &b) | OVR::Render::Model | [inline] |
AddRef() | OVR::RefCountImpl | |
AddSolidColorBox(float x1, float y1, float z1, float x2, float y2, float z2, Color c) | OVR::Render::Model | |
AddTriangle(UInt16 a, UInt16 b, UInt16 c) | OVR::Render::Model | [inline] |
AddVertex(const Vertex &v) | OVR::Render::Model | [inline] |
AddVertex(const Vector3f &v, const Color &c, float u_=0, float v_=0) | OVR::Render::Model | [inline] |
AddVertex(float x, float y, float z, const Color &c, float u, float v) | OVR::Render::Model | [inline] |
AddVertex(float x, float y, float z, const Color &c, float u, float v, float nx, float ny, float nz) | OVR::Render::Model | [inline] |
AddVertex(float x, float y, float z, const Color &c, float u1, float v1, float u2, float v2, float nx, float ny, float nz) | OVR::Render::Model | [inline] |
checkInvalidDelete(RefCountImplCore *) | OVR::RefCountImplCore | [inline, static] |
ClearRenderer() | OVR::Render::Model | [inline, virtual] |
CreateAxisFaceColorBox(float x1, float x2, Color xcolor, float y1, float y2, Color ycolor, float z1, float z2, Color zcolor) | OVR::Render::Model | [static] |
CreateBox(Color c, Vector3f origin, Vector3f size) | OVR::Render::Model | [static] |
CreateCone(Color c, Vector3f origin, float height, float radius, int sides=20) | OVR::Render::Model | [static] |
CreateCylinder(Color c, Vector3f origin, float height, float radius, int sides=20) | OVR::Render::Model | [static] |
CreateGrid(Vector3f origin, Vector3f stepx, Vector3f stepy, int halfx, int halfy, int nmajor=5, Color minor=Color(64, 64, 64, 192), Color major=Color(128, 128, 128, 192)) | OVR::Render::Model | [static] |
CreateSphere(Color c, Vector3f origin, float radius, int sides=20) | OVR::Render::Model | [static] |
Fill | OVR::Render::Model | |
GetMatrix() const | OVR::Render::Node | [inline] |
GetNextVertexIndex() const | OVR::Render::Model | [inline] |
GetOrientation() const | OVR::Render::Node | [inline] |
GetPosition() const | OVR::Render::Node | [inline] |
GetPrimType() const | OVR::Render::Model | [inline] |
GetRefCount() const | OVR::RefCountImplCore | [inline] |
GetType() const | OVR::Render::Model | [inline, virtual] |
IndexBuffer | OVR::Render::Model | |
Indices | OVR::Render::Model | |
IsCollisionModel | OVR::Render::Model | |
IsVisible() const | OVR::Render::Model | [inline] |
Model(PrimitiveType t=Prim_Triangles) | OVR::Render::Model | [inline] |
Move(Vector3f p) | OVR::Render::Node | [inline] |
Node() | OVR::Render::Node | [inline] |
Node_Container enum value | OVR::Render::Node | |
Node_Model enum value | OVR::Render::Node | |
Node_NonDisplay enum value | OVR::Render::Node | |
NodeType enum name | OVR::Render::Node | |
operator=(const RefCountImplCore &) | OVR::RefCountImplCore | [inline] |
RefCount | OVR::RefCountImplCore | [protected] |
RefCountBase() | OVR::RefCountBase< Node > | [inline] |
RefCountBaseStatImpl() | OVR::RefCountBaseStatImpl< RefCountImpl > | [inline] |
RefCountImplCore() | OVR::RefCountImplCore | [inline] |
Release() | OVR::RefCountImpl | |
Render(const Matrix4f <w, RenderDevice *ren) | OVR::Render::Model | [virtual] |
Rotate(Quatf q) | OVR::Render::Node | [inline] |
SetMatrix(const Matrix4f &m) | OVR::Render::Node | [inline] |
SetOrientation(Quatf q) | OVR::Render::Node | [inline] |
SetPosition(Vector3f p) | OVR::Render::Node | [inline] |
SetVisible(bool visible) | OVR::Render::Model | [inline] |
Type | OVR::Render::Model | |
VertexBuffer | OVR::Render::Model | |
Vertices | OVR::Render::Model | |
Visible | OVR::Render::Model | |
~Model() | OVR::Render::Model | [inline] |
~Node() | OVR::Render::Node | [inline, virtual] |
~RefCountImplCore() | OVR::RefCountImplCore | [virtual] |