#include <RenderTiny_Device.h>
Public Member Functions | |
ShaderSet * | GetShaders () |
virtual void | Set (PrimitiveType prim=Prim_Unknown) const |
virtual void | SetTexture (int i, class Texture *tex) |
ShaderFill (ShaderSet *sh) | |
ShaderFill (ShaderSet &sh) | |
Private Attributes | |
Ptr< ShaderSet > | Shaders |
Ptr< class Texture > | Textures [8] |
Definition at line 235 of file RenderTiny_Device.h.
OVR::RenderTiny::ShaderFill::ShaderFill | ( | ShaderSet * | sh | ) | [inline] |
Definition at line 241 of file RenderTiny_Device.h.
OVR::RenderTiny::ShaderFill::ShaderFill | ( | ShaderSet & | sh | ) | [inline] |
Definition at line 242 of file RenderTiny_Device.h.
ShaderSet* OVR::RenderTiny::ShaderFill::GetShaders | ( | ) | [inline] |
Definition at line 244 of file RenderTiny_Device.h.
void OVR::RenderTiny::ShaderFill::Set | ( | PrimitiveType | prim = Prim_Unknown | ) | const [virtual] |
Definition at line 167 of file RenderTiny_Device.cpp.
virtual void OVR::RenderTiny::ShaderFill::SetTexture | ( | int | i, |
class Texture * | tex | ||
) | [inline, virtual] |
Definition at line 247 of file RenderTiny_Device.h.
Ptr<ShaderSet> OVR::RenderTiny::ShaderFill::Shaders [private] |
Definition at line 237 of file RenderTiny_Device.h.
Ptr<class Texture> OVR::RenderTiny::ShaderFill::Textures[8] [private] |
Definition at line 238 of file RenderTiny_Device.h.