#include <RenderTiny_D3D1X_Device.h>
Classes | |
struct | Uniform |
Public Member Functions | |
void | InitUniforms (ID3D10Blob *s) |
bool | SetUniform (const char *name, int n, const float *v) |
ShaderBase (RenderDevice *r, ShaderStage stage) | |
void | UpdateBuffer (Buffer *b) |
~ShaderBase () | |
Public Attributes | |
RenderDevice * | Ren |
unsigned char * | UniformData |
Array< Uniform > | UniformInfo |
int | UniformsSize |
Definition at line 65 of file RenderTiny_D3D1X_Device.h.
Definition at line 1069 of file Render_D3D1X_Device.cpp.
Definition at line 1073 of file Render_D3D1X_Device.cpp.
void OVR::RenderTiny::D3D10::ShaderBase::InitUniforms | ( | ID3D10Blob * | s | ) |
Definition at line 1092 of file Render_D3D1X_Device.cpp.
bool OVR::RenderTiny::D3D10::ShaderBase::SetUniform | ( | const char * | name, |
int | n, | ||
const float * | v | ||
) | [virtual] |
Reimplemented from OVR::RenderTiny::Shader.
Definition at line 1081 of file Render_D3D1X_Device.cpp.
Definition at line 1130 of file Render_D3D1X_Device.cpp.
Definition at line 68 of file RenderTiny_D3D1X_Device.h.
unsigned char* OVR::RenderTiny::D3D10::ShaderBase::UniformData |
Definition at line 69 of file RenderTiny_D3D1X_Device.h.
Definition at line 77 of file RenderTiny_D3D1X_Device.h.
Definition at line 70 of file RenderTiny_D3D1X_Device.h.