Go to the source code of this file.
Functions | |
static float | GamepadStick (short in) |
static float | GamepadTrigger (BYTE in) |
int WINAPI | WinMain (HINSTANCE hinst, HINSTANCE, LPSTR inArgs, int) |
static float GamepadStick | ( | short | in | ) | [inline, static] |
Definition at line 624 of file Win32_OculusRoomTiny.cpp.
static float GamepadTrigger | ( | BYTE | in | ) | [inline, static] |
Definition at line 636 of file Win32_OculusRoomTiny.cpp.
int WINAPI WinMain | ( | HINSTANCE | hinst, |
HINSTANCE | , | ||
LPSTR | inArgs, | ||
int | |||
) |
Definition at line 686 of file Win32_OculusRoomTiny.cpp.