Functions
Win32_OculusRoomTiny.cpp File Reference
#include "Win32_OculusRoomTiny.h"
#include "RenderTiny_D3D1X_Device.h"
Include dependency graph for Win32_OculusRoomTiny.cpp:

Go to the source code of this file.

Functions

static float GamepadStick (short in)
static float GamepadTrigger (BYTE in)
int WINAPI WinMain (HINSTANCE hinst, HINSTANCE, LPSTR inArgs, int)

Function Documentation

static float GamepadStick ( short  in) [inline, static]

Definition at line 624 of file Win32_OculusRoomTiny.cpp.

static float GamepadTrigger ( BYTE  in) [inline, static]

Definition at line 636 of file Win32_OculusRoomTiny.cpp.

int WINAPI WinMain ( HINSTANCE  hinst,
HINSTANCE  ,
LPSTR  inArgs,
int   
)

Definition at line 686 of file Win32_OculusRoomTiny.cpp.



oculus_sdk
Author(s):
autogenerated on Mon Oct 6 2014 03:01:19