#include "OVR.h"
#include "../CommonSrc/Platform/Platform_Default.h"
#include "../CommonSrc/Render/Render_Device.h"
#include "../CommonSrc/Render/Render_XmlSceneLoader.h"
#include "../CommonSrc/Render/Render_FontEmbed_DejaVu48.h"
#include "../CommonSrc/Platform/Gamepad.h"
#include <Kernel/OVR_SysFile.h>
#include <Kernel/OVR_Log.h>
#include <Kernel/OVR_Timer.h>
#include "Player.h"
Go to the source code of this file.
Classes | |
struct | OculusWorldDemoApp::DeviceStatusNotificationDesc |
class | OculusWorldDemoApp |
Defines | |
#define | WORLDDEMO_ASSET_FILE "Tuscany.xml" |
#define | WORLDDEMO_ASSET_PATH1 "Assets/Tuscany/" |
#define | WORLDDEMO_ASSET_PATH2 "../Assets/Tuscany/" |
#define | WORLDDEMO_ASSET_PATH3 "Samples/OculusWorldDemo/Assets/Tuscany/" |
Enumerations | |
enum | DrawTextCenterType { DrawText_NoCenter = 0, DrawText_VCenter = 0x1, DrawText_HCenter = 0x2, DrawText_Center = DrawText_VCenter | DrawText_HCenter } |
Functions | |
static void | DrawTextBox (RenderDevice *prender, float x, float y, float textSize, const char *text, DrawTextCenterType centerType=DrawText_NoCenter) |
OVR_PLATFORM_APP (OculusWorldDemoApp) | |
Variables | |
static const char * | HelpText = "( / ) \t180 Adj EyeDistance" |
#define WORLDDEMO_ASSET_FILE "Tuscany.xml" |
Definition at line 40 of file OculusWorldDemo.cpp.
#define WORLDDEMO_ASSET_PATH1 "Assets/Tuscany/" |
Definition at line 41 of file OculusWorldDemo.cpp.
#define WORLDDEMO_ASSET_PATH2 "../Assets/Tuscany/" |
Definition at line 42 of file OculusWorldDemo.cpp.
#define WORLDDEMO_ASSET_PATH3 "Samples/OculusWorldDemo/Assets/Tuscany/" |
Definition at line 44 of file OculusWorldDemo.cpp.
enum DrawTextCenterType |
Definition at line 1473 of file OculusWorldDemo.cpp.
static void DrawTextBox | ( | RenderDevice * | prender, |
float | x, | ||
float | y, | ||
float | textSize, | ||
const char * | text, | ||
DrawTextCenterType | centerType = DrawText_NoCenter |
||
) | [static] |
Definition at line 1481 of file OculusWorldDemo.cpp.
const char* HelpText = "( / ) \t180 Adj EyeDistance" [static] |
Definition at line 1459 of file OculusWorldDemo.cpp.