object_manipulator::MechanismInterface Member List
This is the complete list of members for object_manipulator::MechanismInterface, including all inherited members.
assembleJointTrajectory(std::string arm_name, const std::vector< std::vector< double > > &positions, float time_per_segment)object_manipulator::MechanismInterface
attached_object_pub_object_manipulator::MechanismInterface [private]
attachObjectToGripper(std::string arm_name, std::string object_collision_name)object_manipulator::MechanismInterface
attemptMoveArmToGoal(std::string arm_name, const std::vector< double > &desired_joint_values, const arm_navigation_msgs::OrderedCollisionOperations &collision_operations, const std::vector< arm_navigation_msgs::LinkPadding > &link_padding, int max_tries=5, bool reset_map_if_stuck=true, double timeout=60)object_manipulator::MechanismInterface
attemptTrajectory(std::string arm_name, const trajectory_msgs::JointTrajectory &trajectory, bool unnormalize)object_manipulator::MechanismInterface
attemptTrajectory(std::string arm_name, const std::vector< std::vector< double > > &positions, bool unnormalize, float time_per_segment)object_manipulator::MechanismInterface
cache_planning_scene_object_manipulator::MechanismInterface [private]
cachePlanningScene(const arm_navigation_msgs::OrderedCollisionOperations &collision_operations, const std::vector< arm_navigation_msgs::LinkPadding > &link_padding)object_manipulator::MechanismInterface [private]
callSwitchControllers(std::vector< std::string > start_controllers, std::vector< std::string > stop_controllers)object_manipulator::MechanismInterface [private]
cancelMoveArmGoal(std::string arm_name)object_manipulator::MechanismInterface
cartesian_controller_names_object_manipulator::MechanismInterface [private]
cartesian_posture_pub_object_manipulator::MechanismInterface
cartesian_pub_object_manipulator::MechanismInterface
cartesianControllerName(std::string arm_name)object_manipulator::MechanismInterface
check_state_validity_client_object_manipulator::MechanismInterface
checkController(std::string controller)object_manipulator::MechanismInterface
checkStateValidity(std::string arm_name, const std::vector< double > &joint_values, const arm_navigation_msgs::OrderedCollisionOperations &collision_operations, const std::vector< arm_navigation_msgs::LinkPadding > &link_padding)object_manipulator::MechanismInterface
checkStateValidity(std::string arm_name, const std::vector< double > &joint_values)object_manipulator::MechanismInterface [inline]
clearMoveArmGoals(double timeout=30)object_manipulator::MechanismInterface
clipDesiredPose(const geometry_msgs::PoseStamped &current_pose, const geometry_msgs::PoseStamped &desired_pose, double clip_dist, double clip_angle, double &resulting_clip_fraction)object_manipulator::MechanismInterface
clipDesiredPose(std::string arm_name, const geometry_msgs::PoseStamped &desired_pose, double clip_dist, double clip_angle, double &resulting_clip_fraction)object_manipulator::MechanismInterface
clipDesiredPose(std::string arm_name, const geometry_msgs::PoseStamped &desired_pose, double clip_dist, double clip_angle, double &resulting_clip_fraction, const std::vector< double > &goal_posture_suggestion, std::vector< double > &clipped_posture_goal)object_manipulator::MechanismInterface
cm_object_manipulator::MechanismInterface [private]
collision_operations_cache_object_manipulator::MechanismInterface [private]
convertGraspableObjectComponentsToFrame(manipulation_msgs::GraspableObject &object, std::string frame_id)object_manipulator::MechanismInterface
detachAllObjectsFromGripper(std::string arm_name)object_manipulator::MechanismInterface
detachAndAddBackObjectsAttachedToGripper(std::string arm_name, std::string object_collision_name)object_manipulator::MechanismInterface
fingertipPadding(std::string arm_name, double pad)object_manipulator::MechanismInterface [static]
fk_service_client_object_manipulator::MechanismInterface
get_robot_state_client_object_manipulator::MechanismInterface
getArmAngles(std::string arm_name, std::vector< double > &arm_angles)object_manipulator::MechanismInterface
getCollisionModels()object_manipulator::MechanismInterface [inline]
getFK(std::string arm_name, std::vector< double > positions, geometry_msgs::PoseStamped &pose_stamped)object_manipulator::MechanismInterface
getGripperPose(std::string arm_name, std::string frame_id)object_manipulator::MechanismInterface
getIKForPose(std::string arm_name, const geometry_msgs::PoseStamped &desired_pose, kinematics_msgs::GetConstraintAwarePositionIK::Response &ik_response, const arm_navigation_msgs::OrderedCollisionOperations &collision_operations, const std::vector< arm_navigation_msgs::LinkPadding > &link_padding)object_manipulator::MechanismInterface
getInterpolatedIK(std::string arm_name, geometry_msgs::PoseStamped start_pose, geometry_msgs::Vector3Stamped direction, float desired_trajectory_length, const std::vector< double > &seed_joint_position, const sensor_msgs::JointState &joint_state, const arm_navigation_msgs::OrderedCollisionOperations &collision_operations, const std::vector< arm_navigation_msgs::LinkPadding > &link_padding, bool reverse_trajectory, trajectory_msgs::JointTrajectory &trajectory, float &actual_trajectory_length)object_manipulator::MechanismInterface
getJointNames(std::string arm_name)object_manipulator::MechanismInterface
getMoveArmState(std::string arm_name)object_manipulator::MechanismInterface
getObjectPoseForGrasp(std::string arm_name, const geometry_msgs::Pose &grasp_pose)object_manipulator::MechanismInterface
getPlanningScene(const arm_navigation_msgs::OrderedCollisionOperations &collision_operations, const std::vector< arm_navigation_msgs::LinkPadding > &link_padding)object_manipulator::MechanismInterface
getPlanningSceneState() const object_manipulator::MechanismInterface [inline]
getRobotState(arm_navigation_msgs::RobotState &state)object_manipulator::MechanismInterface
grasp_status_client_object_manipulator::MechanismInterface
graspPostureQuery(std::string arm_name, const manipulation_msgs::Grasp grasp)object_manipulator::MechanismInterface
gripperPadding(std::string arm_name, double pad)object_manipulator::MechanismInterface [static]
hand_posture_client_object_manipulator::MechanismInterface
handPostureGraspAction(std::string arm_name, const manipulation_msgs::Grasp &grasp, int goal, float max_contact_force)object_manipulator::MechanismInterface
ik_query_client_object_manipulator::MechanismInterface
ik_service_client_object_manipulator::MechanismInterface
interpolated_ik_service_client_object_manipulator::MechanismInterface
interpolated_ik_set_params_client_object_manipulator::MechanismInterface
joint_controller_names_object_manipulator::MechanismInterface [private]
joint_states_topic_object_manipulator::MechanismInterface [private]
joint_trajectory_normalizer_service_object_manipulator::MechanismInterface
jointControllerName(std::string arm_name)object_manipulator::MechanismInterface
link_padding_cache_object_manipulator::MechanismInterface [private]
list_controllers_service_object_manipulator::MechanismInterface
listener_object_manipulator::MechanismInterface [private]
MechanismInterface()object_manipulator::MechanismInterface
modifyMoveArmGoal(arm_navigation_msgs::MoveArmGoal &move_arm_goal, arm_navigation_msgs::ArmNavigationErrorCodes &error_code, std::vector< arm_navigation_msgs::ContactInformation > &contact_info_)object_manipulator::MechanismInterface
move_arm_action_client_object_manipulator::MechanismInterface
moveArmConstrained(std::string arm_name, const geometry_msgs::PoseStamped &commanded_pose, const arm_navigation_msgs::OrderedCollisionOperations &collision_operations, const std::vector< arm_navigation_msgs::LinkPadding > &link_padding, const arm_navigation_msgs::Constraints &path_constraints, const double &redundancy=0.0, const bool &compute_viable_pose=true)object_manipulator::MechanismInterface
moveArmToPose(std::string arm_name, const geometry_msgs::PoseStamped &desired_pose, const arm_navigation_msgs::OrderedCollisionOperations &collision_operations, const std::vector< arm_navigation_msgs::LinkPadding > &link_padding)object_manipulator::MechanismInterface
moveArmToPoseCartesian(std::string arm_name, const geometry_msgs::PoseStamped &desired_pose, ros::Duration timeout, double dist_tol=0.001, double angle_tol=0.05, double clip_dist=.02, double clip_angle=.16, double overshoot_dist=.005, double overshoot_angle=.087, double timestep=0.1, const std::vector< double > &goal_posture_suggestion=std::vector< double >())object_manipulator::MechanismInterface
negate(const geometry_msgs::Vector3 &vec)object_manipulator::MechanismInterface [inline]
normalize(const geometry_msgs::Vector3 &vec)object_manipulator::MechanismInterface [inline]
overshootDesiredPose(std::string arm_name, const geometry_msgs::PoseStamped &desired_pose, double overshoot_dist, double overshoot_angle, double dist_tol, double angle_tol)object_manipulator::MechanismInterface
planning_scene_cache_empty_object_manipulator::MechanismInterface [private]
planning_scene_state_object_manipulator::MechanismInterface [private]
point_head_action_client_object_manipulator::MechanismInterface
pointHeadAction(const geometry_msgs::PointStamped &target, std::string pointing_frame="/narrow_stereo_optical_frame", bool wait_for_result=true)object_manipulator::MechanismInterface
poseDists(geometry_msgs::Pose start, geometry_msgs::Pose end, double &pos_dist, double &angle)object_manipulator::MechanismInterface
positionAndAngleDist(Eigen::Affine3d start, Eigen::Affine3d end, double &pos_dist, double &angle, Eigen::Vector3d &axis, Eigen::Vector3d &direction)object_manipulator::MechanismInterface
priv_nh_object_manipulator::MechanismInterface [private]
reactive_grasp_action_client_object_manipulator::MechanismInterface
reactive_lift_action_client_object_manipulator::MechanismInterface
reactive_place_action_client_object_manipulator::MechanismInterface
reset_collision_map_service_object_manipulator::MechanismInterface
root_nh_object_manipulator::MechanismInterface [private]
sendCartesianPoseCommand(std::string arm_name, geometry_msgs::PoseStamped desired_pose)object_manipulator::MechanismInterface
sendCartesianPostureCommand(std::string arm_name, std::vector< double > arm_angles)object_manipulator::MechanismInterface
set_planning_scene_diff_service_object_manipulator::MechanismInterface
setCartesianPostureGoalToCurrentAngles(std::string arm_name)object_manipulator::MechanismInterface
setInterpolatedIKParams(std::string arm_name, int num_steps, int collision_check_resolution, bool start_from_end)object_manipulator::MechanismInterface [private]
startController(std::string controller)object_manipulator::MechanismInterface
stopController(std::string controller)object_manipulator::MechanismInterface
switch_controller_service_object_manipulator::MechanismInterface
switchControllers(std::string start_controller, std::string stop_controller)object_manipulator::MechanismInterface
switchToCartesian(std::string arm_name)object_manipulator::MechanismInterface
switchToJoint(std::string arm_name)object_manipulator::MechanismInterface
traj_action_client_object_manipulator::MechanismInterface
transformPointCloud(std::string target_frame, const sensor_msgs::PointCloud &cloud_in, sensor_msgs::PointCloud &cloud_out)object_manipulator::MechanismInterface
transformPose(const std::string target_frame, const geometry_msgs::PoseStamped &stamped_in)object_manipulator::MechanismInterface
translateGripper(std::string arm_name, const geometry_msgs::Vector3Stamped &direction, arm_navigation_msgs::OrderedCollisionOperations ord, const std::vector< arm_navigation_msgs::LinkPadding > &link_padding, float requested_distance, float min_distance, float &actual_distance)object_manipulator::MechanismInterface
translateGripperCartesian(std::string arm_name, const geometry_msgs::Vector3Stamped &direction, ros::Duration timeout, double dist_tol=.001, double angle_tol=.05, double clip_dist=.02, double clip_angle=.16, double overshoot_dist=0.005, double overshoot_angle=0.087, double timestep=0.1)object_manipulator::MechanismInterface
translateGripperPose(geometry_msgs::Vector3Stamped translation, geometry_msgs::PoseStamped start_pose, std::string arm_id)object_manipulator::MechanismInterface
unnormalizeTrajectory(std::string arm_name, const trajectory_msgs::JointTrajectory &input_trajectory, trajectory_msgs::JointTrajectory &normalized_trajectory)object_manipulator::MechanismInterface
vectorLen(const geometry_msgs::Vector3 &vec)object_manipulator::MechanismInterface [inline]
~MechanismInterface()object_manipulator::MechanismInterface [inline]


object_manipulator
Author(s): Matei Ciocarlie and Kaijen Hsiao
autogenerated on Mon Oct 6 2014 02:59:51