Classes | Functions
vrml Namespace Reference

Classes

class  Matrix4x4
 a 4x4 matrix used to represent the OpenGL rotation/translation Matrix stack More...
class  Vector4
 a 4d vector used together with Matrix4x4 to represent the OpenGL Matrix Stack More...

Functions

Vector4 operator* (double x, const Vector4 &v)
Vector4 operator/ (double x, const Vector4 &v)
std::ostream & operator<< (std::ostream &os, const Vector4 &v)
std::ostream & operator<< (std::ostream &stream, const Matrix4x4 &mat)

Function Documentation

Vector4 vrml::operator* ( double  x,
const Vector4 &  v 
)

Definition at line 139 of file vector4.cpp.

Vector4 vrml::operator/ ( double  x,
const Vector4 &  v 
)

Definition at line 144 of file vector4.cpp.

std::ostream & vrml::operator<< ( std::ostream &  os,
const Vector4 &  v 
)

Definition at line 152 of file vector4.cpp.

std::ostream & vrml::operator<< ( std::ostream &  stream,
const Matrix4x4 &  mat 
)

Definition at line 106 of file matrix4x4.cpp.



hogman_minimal
Author(s): Maintained by Juergen Sturm
autogenerated on Mon Oct 6 2014 00:07:00